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    Titan shield recharge after collapse OP.

    Scheduled Pinned Locked Moved Balance Discussion
    31 Posts 17 Posters 1.7k Views 2 Watching
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    • Dragun101D Offline
      Dragun101
      last edited by

      Cybran has Monkeylord/Cheap Land Based Frontline Experimental. And one UEF Design schemas is conception of rotation unit shields during engagements.

      And you’d be surprised by random shit I notice or note tbf

      I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

      Project Head and current Owner/Manager of SCTA Project

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      • ArranA Offline
        Arran
        last edited by Arran

        Salt and topic deviation. Ah. I missed the forums. Feels nice being on the immature side 🙂 "Come to the dark side, we have salt and cookies". - Forum salt miners.

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        • FtXCommandoF Offline
          FtXCommando
          last edited by FtXCommando

          UEF nerfs:
          drone bug fix
          drone cost increase
          ACU nano change
          ACU hp change
          ACU suite bp change
          ACU shield change
          ACU nano change
          shieldboat
          percy rebalance
          t1 bomber nerf
          pillar nerf
          mongoose nerf
          parashield nerf
          ravager nerf
          ambassador nerf
          t3 gunship nerf
          T3 navy stage in general since Aeon has the overall stronger T3 stage atm.

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          • ArranA Offline
            Arran
            last edited by Arran

            I was being sarcastic, but now we're here - didn't the janus also get nerfed at some point too? [more topic deviation]

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            • TheVVheelboyT Offline
              TheVVheelboy @Arran
              last edited by

              @arran said in Titan shield recharge after collapse OP.:
              Dude please use some interpunction, this garbage is literally unreadable.

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              • ArranA Offline
                Arran
                last edited by

                haha! Yep. I can't even read it, and I wrote it!

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                • FtXCommandoF Offline
                  FtXCommando
                  last edited by FtXCommando

                  Loya are supposed to close the distance and theoretically scale better than titans as a group of units due to the stun effect on death. Individually titans are supposed to be ever so slightly better if micro is taken into account.

                  Main issue is that Cybran has no synergistic early t3 stage ACU upgrade for survivability like UEF so keeping ACU around during large loya/titan combat is way more risky. Cybran also doesn’t have a parashield to provide survivability for their loyalists against harbs/othuums.

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                  • N Offline
                    Nex @Arran
                    last edited by

                    @arran said in Titan shield recharge after collapse OP.:

                    If the balance team had made this change without telling you, would you have noticed?

                    Then why are your requesting this change, if people wouldn't notice the difference?

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                    • ZeldafanboyZ Offline
                      Zeldafanboy
                      last edited by

                      Titans were garbage for years, there's nothing wrong with them currently. Never saw anybody complaining about them on their own, it's only when people look at X faction and then foolishly try to make some false equivalency that these debates even start.

                      put the xbox units in the game pls u_u

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                      • TheWeakieT Offline
                        TheWeakie Balance Team
                        last edited by

                        The list grows on.

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                        • T Offline
                          Tagada Balance Team
                          last edited by

                          Problem
                          The Titan has less DPS per mass than Harbinger allowing the Aeon to walk over UEF during the early T3 stage when Percies are not yet viable.

                          Data (from Unit DB)
                          Harb DPS/mass = 0.381 Titan DPS/mass = 0.3125

                          Yes. Harbs get over 20% more DPS/mass than Titans. This is unacceptable!
                          Fix this.

                          Solution(s)
                          Options:

                          1.) Reduce Harb DPS to 262.5
                          2.) Increase Titan DPS to 182.88 (same DPS/mass as Harb).
                          Or anything in-between options 1 and 2 which are extremes.

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                          • T Offline
                            Tagada Balance Team
                            last edited by

                            Locking the thread since the OP didn't provide meaningful arguments for this nerf/buff.
                            The titans (& loyas) will already get nerfed upcoming patch because we are reverting the BT buff they received in the last patch since it allowed them to get onto the field too quickly harming the T2 stage too much.

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                            • T Tagada locked this topic on
                            • DeribusD Offline
                              Deribus Global Moderator
                              last edited by

                              28 replies in 8 hours?

                              Damn I wish my weekly discussions got that kind of activity.

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                              • T Offline
                                Tagada Balance Team
                                last edited by Tagada

                                A post for clarification:
                                The current status of the shield of the Titan is very much intended. Their strength is supposed to be speed and a shield that allows you to take short engagements, kill lower-tech units then kite away while not losing HP. This is by design and is supposed to reward good micro and using your units to their strengths. On the other hand, Harb is a hybrid between a raiding unit and a frontline tank. It has more HP, more DPS, and absolutely wrecks Titans mass for mass in a direct engagement. Both of these units have their strengths and weaknesses. You can't just take 2 stats and compare them to each other. You need to not only take into account the whole units but whole unit rosters (need to think how the "power budget" is distributed among the faction's unit roster. Eg. how strong Percy is, and how strong Snipers are). Even if unit A is a bit weaker than unit B perhaps the faction that has unit A also has unit C that is stronger than its counterpart. As long as units serve their specific purpose then there is no reason to make all units equally good.

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