game crashing
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No cause of crashing is there
- remove log folder
- reproduce crash (make sure you have no mods activated and change maps)
- post again
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It appears to crash when it attempts to compile the shaders. Did you start the game from Steam at least once, to download the correct directx distributions?
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@jip Yes I have compiled shaders by playing the game once.
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@magge Please see the requeested.I tried reinstalling, both faf and the game deleting the mods, even the save games.
EDIT: games works great via steam but i cant plau via faf due to the resolution error.
info: Client version: 2022.5.0 info: Game version: 3737 info: Game type: faf info: Loading custom vault pathC:/Users/%USER%/OneDrive/Documents/My Games/Gas Powered Games/Supreme Commander Forged Alliance info: Prevented loading content that is not allowed: modules.nx2 info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles', mounted as '/maps/astro_crater_battles/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\astro_crater_battles_4x4_rich_xl.v0002', mounted as '/maps/astro_crater_battles_4x4_rich_xl.v0002/' info: DISK: AddSearchPath: '%USER_PROFILE%\onedrive\documents\my games\gas powered games\supreme commander forged alliance\maps\dualgap_adaptive.v0012', mounted as '/maps/dualgap_adaptive.v0012/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\effects.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\env.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\etc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\loc.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\lua.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\meshes.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\projectiles.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\schook.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\textures.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\programdata\faforever\gamedata\units.nx2', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\ambience.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\editor.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\effects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\env.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\loc_us.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\lua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\meshes.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mods.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\mohodata.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\moholua.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\objects.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\projectiles.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\props.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\schook.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\skins.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\textures.scd', mounted as '/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\gamedata\units.scd', mounted as '/' info: DISK: AddSearchPath: '%USER_PROFILE%\appdata\local\gas powered games\supreme commander forged alliance', mounted as '/preferences/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\movies', mounted as '/movies/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\sounds', mounted as '/sounds/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\maps', mounted as '/maps/' info: DISK: AddSearchPath: 'c:\program files (x86)\steam\steamapps\common\supreme commander forged alliance\fonts', mounted as '/fonts/' info: Hooked /lua/userInit.lua with /schook/lua/userInit.lua info: Hooked /lua/globalInit.lua with /schook/lua/globalInit.lua info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/aeonselect.xwb") => false debug: Wavebank prepared: 4902a58 debug: SND: Loaded WaveBank 'aeonselect' at 4902a58 info: IsStreamingWaveBank("/sounds/ambienttest.xwb") => false debug: Wavebank prepared: 4902ba8 debug: SND: Loaded WaveBank 'ambienttest' at 4902ba8 info: IsStreamingWaveBank("/sounds/cybranselect.xwb") => false debug: Wavebank prepared: 4902cf8 debug: SND: Loaded WaveBank 'cybranselect' at 4902cf8 info: IsStreamingWaveBank("/sounds/explosions.xwb") => false debug: Wavebank prepared: 4902e48 debug: SND: Loaded WaveBank 'explosions' at 4902e48 info: IsStreamingWaveBank("/sounds/explosionsstream.xwb") => true debug: SND: Loaded WaveBank 'explosionsstream' at 4902f98 info: IsStreamingWaveBank("/sounds/fmv_bg.xwb") => true debug: SND: Loaded WaveBank 'fmv_bg' at 4904198 info: IsStreamingWaveBank("/sounds/impacts.xwb") => false debug: Wavebank prepared: 4905398 debug: SND: Loaded WaveBank 'impacts' at 4905398 info: IsStreamingWaveBank("/sounds/interface.xwb") => false debug: Wavebank prepared: 49054e8 debug: SND: Loaded WaveBank 'interface' at 49054e8 info: IsStreamingWaveBank("/sounds/music.xwb") => true debug: SND: Loaded WaveBank 'music' at 4905638 info: IsStreamingWaveBank("/sounds/op_briefing.xwb") => true debug: SND: Loaded WaveBank 'op_briefing' at 4906838 info: IsStreamingWaveBank("/sounds/seraphimselect.xwb") => false debug: Wavebank prepared: 4907a38 debug: SND: Loaded WaveBank 'seraphimselect' at 4907a38 info: IsStreamingWaveBank("/sounds/uaa.xwb") => false debug: Wavebank prepared: 4907b88 debug: SND: Loaded WaveBank 'uaa' at 4907b88 info: IsStreamingWaveBank("/sounds/uaadestroy.xwb") => false debug: Wavebank prepared: 4907cd8 debug: SND: Loaded WaveBank 'uaadestroy' at 4907cd8 info: IsStreamingWaveBank("/sounds/uaaweapon.xwb") => false debug: Wavebank prepared: 4907e28 debug: SND: Loaded WaveBank 'uaaweapon' at 4907e28 info: IsStreamingWaveBank("/sounds/uab.xwb") => false debug: Wavebank prepared: 4907f78 debug: SND: Loaded WaveBank 'uab' at 4907f78 info: IsStreamingWaveBank("/sounds/ual.xwb") => false debug: Wavebank prepared: 49080c8 debug: SND: Loaded WaveBank 'ual' at 49080c8 info: IsStreamingWaveBank("/sounds/ualdestroy.xwb") => false debug: Wavebank prepared: 4908218 debug: SND: Loaded WaveBank 'ualdestroy' at 4908218 info: IsStreamingWaveBank("/sounds/ualweapon.xwb") => false debug: Wavebank prepared: 4908368 debug: SND: Loaded WaveBank 'ualweapon' at 4908368 info: IsStreamingWaveBank("/sounds/uas.xwb") => false debug: Wavebank prepared: 49084b8 debug: SND: Loaded WaveBank 'uas' at 49084b8 info: IsStreamingWaveBank("/sounds/uasdestroy.xwb") => true debug: SND: Loaded WaveBank 'uasdestroy' at 4908608 info: IsStreamingWaveBank("/sounds/uasweapon.xwb") => false debug: Wavebank prepared: 4909808 debug: SND: Loaded WaveBank 'uasweapon' at 4909808 info: IsStreamingWaveBank("/sounds/uea.xwb") => false debug: Wavebank prepared: 4909958 debug: SND: Loaded WaveBank 'uea' at 4909958 info: IsStreamingWaveBank("/sounds/ueadestroy.xwb") => false debug: Wavebank prepared: 4909ad0 debug: SND: Loaded WaveBank 'ueadestroy' at 4909ad0 info: IsStreamingWaveBank("/sounds/ueaweapon.xwb") => false debug: Wavebank prepared: 490a188 debug: SND: Loaded WaveBank 'ueaweapon' at 490a188 info: IsStreamingWaveBank("/sounds/ueb.xwb") => false debug: Wavebank prepared: 490a590 debug: SND: Loaded WaveBank 'ueb' at 490a590 info: IsStreamingWaveBank("/sounds/uefselect.xwb") => false debug: Wavebank prepared: 490a6e8 debug: SND: Loaded WaveBank 'uefselect' at 490a6e8 info: IsStreamingWaveBank("/sounds/uel.xwb") => false debug: Wavebank prepared: 4909c28 debug: SND: Loaded WaveBank 'uel' at 4909c28 info: IsStreamingWaveBank("/sounds/ueldestroy.xwb") => false debug: Wavebank prepared: 490a840 debug: SND: Loaded WaveBank 'ueldestroy' at 490a840 info: IsStreamingWaveBank("/sounds/uelweapon.xwb") => false debug: Wavebank prepared: 490a438 debug: SND: Loaded WaveBank 'uelweapon' at 490a438 info: IsStreamingWaveBank("/sounds/ues.xwb") => false debug: Wavebank prepared: 4909ed8 debug: SND: Loaded WaveBank 'ues' at 4909ed8 info: IsStreamingWaveBank("/sounds/uesdestroy.xwb") => true debug: SND: Loaded WaveBank 'uesdestroy' at 490aab0 info: IsStreamingWaveBank("/sounds/uesweapon.xwb") => false debug: Wavebank prepared: 4909d80 debug: SND: Loaded WaveBank 'uesweapon' at 4909d80 info: IsStreamingWaveBank("/sounds/unitrumble.xwb") => false debug: Wavebank prepared: 490a030 debug: SND: Loaded WaveBank 'unitrumble' at 490a030 info: IsStreamingWaveBank("/sounds/unitsglobal.xwb") => false debug: Wavebank prepared: 490a2e0 debug: SND: Loaded WaveBank 'unitsglobal' at 490a2e0 info: IsStreamingWaveBank("/sounds/ura.xwb") => false debug: Wavebank prepared: 490c640 debug: SND: Loaded WaveBank 'ura' at 490c640 info: IsStreamingWaveBank("/sounds/uradestroy.xwb") => false debug: Wavebank prepared: 490ca48 debug: SND: Loaded WaveBank 'uradestroy' at 490ca48 info: IsStreamingWaveBank("/sounds/uraweapon.xwb") => false debug: Wavebank prepared: 490c798 debug: SND: Loaded WaveBank 'uraweapon' at 490c798 info: IsStreamingWaveBank("/sounds/urb.xwb") => false debug: Wavebank prepared: 490c390 debug: SND: Loaded WaveBank 'urb' at 490c390 info: IsStreamingWaveBank("/sounds/url.xwb") => false debug: Wavebank prepared: 490d910 debug: SND: Loaded WaveBank 'url' at 490d910 info: IsStreamingWaveBank("/sounds/urldestroy.xwb") => false debug: Wavebank prepared: 490be30 debug: SND: Loaded WaveBank 'urldestroy' at 490be30 info: IsStreamingWaveBank("/sounds/urlweapon.xwb") => false debug: Wavebank prepared: 490d660 debug: SND: Loaded WaveBank 'urlweapon' at 490d660 info: IsStreamingWaveBank("/sounds/urs.xwb") => false debug: Wavebank prepared: 490bf88 debug: SND: Loaded WaveBank 'urs' at 490bf88 info: IsStreamingWaveBank("/sounds/ursdestroy.xwb") => true debug: SND: Loaded WaveBank 'ursdestroy' at 490dcb8 info: IsStreamingWaveBank("/sounds/ursstream.xwb") => true debug: SND: Loaded WaveBank 'ursstream' at 490eeb8 info: IsStreamingWaveBank("/sounds/ursweapon.xwb") => false debug: Wavebank prepared: 490d3b0 debug: SND: Loaded WaveBank 'ursweapon' at 490d3b0 info: IsStreamingWaveBank("/sounds/xaa_weapon.xwb") => false debug: Wavebank prepared: 490c4e8 debug: SND: Loaded WaveBank 'xaa_weapon' at 490c4e8 info: IsStreamingWaveBank("/sounds/xab.xwb") => false debug: Wavebank prepared: 490c0e0 debug: SND: Loaded WaveBank 'xab' at 490c0e0 info: IsStreamingWaveBank("/sounds/xal.xwb") => false debug: Wavebank prepared: 490d7b8 debug: SND: Loaded WaveBank 'xal' at 490d7b8 info: IsStreamingWaveBank("/sounds/xal_weapon.xwb") => false debug: Wavebank prepared: 490c238 debug: SND: Loaded WaveBank 'xal_weapon' at 490c238 info: IsStreamingWaveBank("/sounds/xas.xwb") => false debug: Wavebank prepared: 490c8f0 debug: SND: Loaded WaveBank 'xas' at 490c8f0 info: IsStreamingWaveBank("/sounds/xas_weapons.xwb") => false debug: Wavebank prepared: 490da68 debug: SND: Loaded WaveBank 'xas_weapons' at 490da68 info: IsStreamingWaveBank("/sounds/xea.xwb") => false debug: Wavebank prepared: 490bcd8 debug: SND: Loaded WaveBank 'xea' at 490bcd8 info: IsStreamingWaveBank("/sounds/xea_weapons.xwb") => false debug: Wavebank prepared: 490ccf8 debug: SND: Loaded WaveBank 'xea_weapons' at 490ccf8 info: IsStreamingWaveBank("/sounds/xeb.xwb") => false debug: Wavebank prepared: 490cba0 debug: SND: Loaded WaveBank 'xeb' at 490cba0 info: IsStreamingWaveBank("/sounds/xel.xwb") => false debug: Wavebank prepared: 490ce50 debug: SND: Loaded WaveBank 'xel' at 490ce50 info: IsStreamingWaveBank("/sounds/xel_weapons.xwb") => false debug: Wavebank prepared: 490cfa8 debug: SND: Loaded WaveBank 'xel_weapons' at 490cfa8 info: IsStreamingWaveBank("/sounds/xes.xwb") => false debug: Wavebank prepared: 490d100 debug: SND: Loaded WaveBank 'xes' at 490d100 info: IsStreamingWaveBank("/sounds/xes_destroy.xwb") => true debug: SND: Loaded WaveBank 'xes_destroy' at 49100b8 info: IsStreamingWaveBank("/sounds/xes_weapons.xwb") => false debug: Wavebank prepared: 490d258 debug: SND: Loaded WaveBank 'xes_weapons' at 490d258 info: IsStreamingWaveBank("/sounds/xra.xwb") => false debug: Wavebank prepared: 490d508 debug: SND: Loaded WaveBank 'xra' at 490d508 info: IsStreamingWaveBank("/sounds/xra_weapon.xwb") => false debug: Wavebank prepared: 49121a8 debug: SND: Loaded WaveBank 'xra_weapon' at 49121a8 info: IsStreamingWaveBank("/sounds/xrb.xwb") => false debug: Wavebank prepared: 4911ef8 debug: SND: Loaded WaveBank 'xrb' at 4911ef8 info: IsStreamingWaveBank("/sounds/xrl.xwb") => false debug: Wavebank prepared: 4912860 debug: SND: Loaded WaveBank 'xrl' at 4912860 info: IsStreamingWaveBank("/sounds/xrl_stream.xwb") => true debug: SND: Loaded WaveBank 'xrl_stream' at 49132c0 info: IsStreamingWaveBank("/sounds/xrl_weapon.xwb") => false debug: Wavebank prepared: 4911590 debug: SND: Loaded WaveBank 'xrl_weapon' at 4911590 info: IsStreamingWaveBank("/sounds/xrs.xwb") => false debug: Wavebank prepared: 4912300 debug: SND: Loaded WaveBank 'xrs' at 4912300 info: IsStreamingWaveBank("/sounds/xrs_weapon.xwb") => false debug: Wavebank prepared: 4912b10 debug: SND: Loaded WaveBank 'xrs_weapon' at 4912b10 info: IsStreamingWaveBank("/sounds/xsa.xwb") => false debug: Wavebank prepared: 4912458 debug: SND: Loaded WaveBank 'xsa' at 4912458 info: IsStreamingWaveBank("/sounds/xsa_destroy.xwb") => false debug: Wavebank prepared: 4912f18 debug: SND: Loaded WaveBank 'xsa_destroy' at 4912f18 info: IsStreamingWaveBank("/sounds/xsa_weapon.xwb") => false debug: Wavebank prepared: 49125b0 debug: SND: Loaded WaveBank 'xsa_weapon' at 49125b0 info: IsStreamingWaveBank("/sounds/xsb.xwb") => false debug: Wavebank prepared: 49129b8 debug: SND: Loaded WaveBank 'xsb' at 49129b8 info: IsStreamingWaveBank("/sounds/xsb_weapon.xwb") => false debug: Wavebank prepared: 4911998 debug: SND: Loaded WaveBank 'xsb_weapon' at 4911998 info: IsStreamingWaveBank("/sounds/xsl.xwb") => false debug: Wavebank prepared: 4911840 debug: SND: Loaded WaveBank 'xsl' at 4911840 info: IsStreamingWaveBank("/sounds/xsl_destroy.xwb") => false debug: Wavebank prepared: 4912708 debug: SND: Loaded WaveBank 'xsl_destroy' at 4912708 info: IsStreamingWaveBank("/sounds/xsl_weapon.xwb") => false debug: Wavebank prepared: 4912c68 debug: SND: Loaded WaveBank 'xsl_weapon' at 4912c68 info: IsStreamingWaveBank("/sounds/xss.xwb") => false debug: Wavebank prepared: 4911c48 debug: SND: Loaded WaveBank 'xss' at 4911c48 info: IsStreamingWaveBank("/sounds/xss_destroy.xwb") => true debug: SND: Loaded WaveBank 'xss_destroy' at 49144c0 info: IsStreamingWaveBank("/sounds/xss_weapon.xwb") => false debug: Wavebank prepared: 4911af0 debug: SND: Loaded WaveBank 'xss_weapon' at 4911af0 debug: SND: Loaded SoundBank 'ambienttest' debug: SND: Loaded SoundBank 'explosions' debug: SND: Loaded SoundBank 'fmv_bg' debug: SND: Loaded SoundBank 'impacts' debug: SND: Loaded SoundBank 'interface' debug: SND: Loaded SoundBank 'music' debug: SND: Loaded SoundBank 'op_briefing' debug: SND: Loaded SoundBank 'seraphimselect' debug: SND: Loaded SoundBank 'uaa' debug: SND: Loaded SoundBank 'uaadestroy' debug: SND: Loaded SoundBank 'uaaweapon' debug: SND: Loaded SoundBank 'uab' debug: SND: Loaded SoundBank 'ual' debug: SND: Loaded SoundBank 'ualdestroy' debug: SND: Loaded SoundBank 'ualweapon' debug: SND: Loaded SoundBank 'uas' debug: SND: Loaded SoundBank 'uasdestroy' debug: SND: Loaded SoundBank 'uasweapon' debug: SND: Loaded SoundBank 'uea' debug: SND: Loaded SoundBank 'ueadestroy' debug: SND: Loaded SoundBank 'ueaweapon' debug: SND: Loaded SoundBank 'ueb' debug: SND: Loaded SoundBank 'uel' debug: SND: Loaded SoundBank 'ueldestroy' debug: SND: Loaded SoundBank 'uelweapon' debug: SND: Loaded SoundBank 'ues' debug: SND: Loaded SoundBank 'uesdestroy' debug: SND: Loaded SoundBank 'uesweapon' debug: SND: Loaded SoundBank 'unitrumble' debug: SND: Loaded SoundBank 'unitsglobal' debug: SND: Loaded SoundBank 'ura' debug: SND: Loaded SoundBank 'uradestroy' debug: SND: Loaded SoundBank 'uraweapon' debug: SND: Loaded SoundBank 'urb' debug: SND: Loaded SoundBank 'url' debug: SND: Loaded SoundBank 'urldestroy' debug: SND: Loaded SoundBank 'urlweapon' debug: SND: Loaded SoundBank 'urs' debug: SND: Loaded SoundBank 'ursdestroy' debug: SND: Loaded SoundBank 'ursstream' debug: SND: Loaded SoundBank 'ursweapon' debug: SND: Loaded SoundBank 'xaa' debug: SND: Loaded SoundBank 'xaa_weapon' debug: SND: Loaded SoundBank 'xab' debug: SND: Loaded SoundBank 'xal' debug: SND: Loaded SoundBank 'xal_weapon' debug: SND: Loaded SoundBank 'xas' debug: SND: Loaded SoundBank 'xas_weapon' debug: SND: Loaded SoundBank 'xca' debug: SND: Loaded SoundBank 'xcb' debug: SND: Loaded SoundBank 'xcl' debug: SND: Loaded SoundBank 'xcs' debug: SND: Loaded SoundBank 'xea' debug: SND: Loaded SoundBank 'xea_weapon' debug: SND: Loaded SoundBank 'xeb' debug: SND: Loaded SoundBank 'xel' debug: SND: Loaded SoundBank 'xel_weapons' debug: SND: Loaded SoundBank 'xes' debug: SND: Loaded SoundBank 'xes_destroy' debug: SND: Loaded SoundBank 'xes_weapons' debug: SND: Loaded SoundBank 'xra' debug: SND: Loaded SoundBank 'xra_weapon' debug: SND: Loaded SoundBank 'xrb' debug: SND: Loaded SoundBank 'xrl' debug: SND: Loaded SoundBank 'xrl_destroy' debug: SND: Loaded SoundBank 'xrl_stream' debug: SND: Loaded SoundBank 'xrl_weapon' debug: SND: Loaded SoundBank 'xrs' debug: SND: Loaded SoundBank 'xrs_weapon' debug: SND: Loaded SoundBank 'xsa' debug: SND: Loaded SoundBank 'xsa_destroy' debug: SND: Loaded SoundBank 'xsa_weapon' debug: SND: Loaded SoundBank 'xsb' debug: SND: Loaded SoundBank 'xsb_weapon' debug: SND: Loaded SoundBank 'xsl' debug: SND: Loaded SoundBank 'xsl_destroy' debug: SND: Loaded SoundBank 'xsl_weapon' debug: SND: Loaded SoundBank 'xss' debug: SND: Loaded SoundBank 'xss_destroy' debug: SND: Loaded SoundBank 'xss_weapon' debug: MEM: -1768139763 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 info: IsStreamingWaveBank("/sounds/voice/us/briefings.xwb") => true debug: SND: Loaded WaveBank 'briefings' at 494a0f0 info: IsStreamingWaveBank("/sounds/voice/us/seraphim_language.xwb") => true debug: SND: Loaded WaveBank 'seraphim_language' at 494b8e0 info: IsStreamingWaveBank("/sounds/voice/us/x01_vo.xwb") => true debug: SND: Loaded WaveBank 'x01_vo' at 494b2c0 info: IsStreamingWaveBank("/sounds/voice/us/x02_vo.xwb") => true debug: SND: Loaded WaveBank 'x02_vo' at 494b448 info: IsStreamingWaveBank("/sounds/voice/us/x03_vo.xwb") => true debug: SND: Loaded WaveBank 'x03_vo' at 494b5d0 info: IsStreamingWaveBank("/sounds/voice/us/x04_vo.xwb") => true debug: SND: Loaded WaveBank 'x04_vo' at 494bd78 info: IsStreamingWaveBank("/sounds/voice/us/x05_vo.xwb") => true debug: SND: Loaded WaveBank 'x05_vo' at 494bf00 info: IsStreamingWaveBank("/sounds/voice/us/x06_vo.xwb") => true debug: SND: Loaded WaveBank 'x06_vo' at 494ba68 info: IsStreamingWaveBank("/sounds/voice/us/x1t_vo.xwb") => true debug: SND: Loaded WaveBank 'x1t_vo' at 494c088 info: IsStreamingWaveBank("/sounds/voice/us/x_fmv.xwb") => true debug: SND: Loaded WaveBank 'x_fmv' at 494bbf0 info: IsStreamingWaveBank("/sounds/voice/us/xgg.xwb") => true debug: SND: Loaded WaveBank 'xgg' at 494b758 debug: SND: Loaded SoundBank 'briefings' debug: SND: Loaded SoundBank 'x01_vo' debug: SND: Loaded SoundBank 'x02_vo' debug: SND: Loaded SoundBank 'x03_vo' debug: SND: Loaded SoundBank 'x04_vo' debug: SND: Loaded SoundBank 'x05_vo' debug: SND: Loaded SoundBank 'x06_vo' debug: SND: Loaded SoundBank 'x1t_vo' debug: SND: Loaded SoundBank 'x_fmv' debug: SND: Loaded SoundBank 'xgg' debug: MEM: -796091502 bytes SND info: MD5 of global settings: d2a23d6464d3fd77956e7648c43b5077 debug: MEM: -796091502 bytes SND info: Hooked /lua/sim/adjacencybufffunctions.lua with /schook/lua/sim/adjacencybufffunctions.lua info: Hooked /lua/maui/window.lua with /schook/lua/maui/window.lua info: /savereplay info: REPLAY ID: 17270608 info: adding font file /fonts/arial.ttf info: adding font file /fonts/arialbd.ttf info: adding font file /fonts/arialbi.ttf info: adding font file /fonts/ariali.ttf info: adding font file /fonts/arialn.ttf info: adding font file /fonts/arialnb.ttf info: adding font file /fonts/arialnbi.ttf info: adding font file /fonts/arialni.ttf info: adding font file /fonts/ariblk.ttf info: adding font file /fonts/arlrdbd.ttf info: adding font file /fonts/butterbe.ttf info: adding font file /fonts/vdub.ttf info: adding font file /fonts/wintermu.ttf info: adding font file /fonts/zeroes_3.ttf -
@blackhurt said in game crashing:
resolution error.
What does that mean, can you make a screenshot of that error.
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why are you living on such a low resolution?
you should increase the resolution of your monitor in display options
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@raquaza I am on a 4k display the game automatically does this
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the game should take the video options for SCFA, so try opening SCFA and changing the video options there
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@raquaza I have already done that, if you see the screenshot i posted above, that is the error I seem to be geetting
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it could be that at the settings in SCFA are on fullscreen and it resizes them, and for some reason on FAF the default setting is below the resolution on 1024*768.
Could you post your game.prefs here, might be a problem from there
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profile = { current = 1, profiles = { { console_size = 5, activeFilters = { selection = true, rollover = true, buildpreview = true }, last_faction = 'uef', skin = 'uef', console_fade_delay = 3, chat_window = { top = 1767, bottom = 1922, right = 430, left = 8 }, mini_ui_minimap = { top = 157, bottom = 367, right = 237, left = 10 }, Last_Op_Selected = { id = 'X1CA_003' }, console_font_color = 'FFbadbdb', console_font = 'Zeroes Three', layout = 'bottom', LoadingFaction = 1, console_font_size = 12, CampaignSave = 'Test02', briefing_log = true, Name = 'nobu', options = { keyboard_rotate_speed = 10, master_volume = 10, skin_change_on_start = 'yes', tooltip_delay = 0, mp_taunt_head_enabled = 'true', vsync = 1, econ_warnings = true, mainmenu_bgmovie = true, lock_fullscreen_cursor_to_window = 0, keyboard_pan_accelerate_multiplier = 4, primary_adapter = '3840,2160,60', music_volume = 100, accept_build_templates = 'yes', vo_volume = 100, show_attached_unit_lifebars = true, render_skydome = 1, keyboard_pan_speed = 90, world_border = true, secondary_adapter = 'disabled', antialiasing = 0, subtitles = false, screen_edge_pans_main_view = 1, display_eta = true, fidelity = 1, texture_level = 1, quick_exit = 'false', uvd_format = 'full', strat_icons_always_on = 0, fx_volume = 100, tooltips = true, keyboard_rotate_accelerate_multiplier = 2, level_of_detail = 1, shadow_quality = 1, arrow_keys_pan_main_view = 1, fidelity_presets = 1, wheel_sensitivity = 40, bloom_render = 0 }, ViewedTimeline = true, build_templates = { { templateData = { 6, 6, { 'ueb1106', 7052, 0, 0 }, { 'ueb1106', 7208, 2, 2 }, { 'ueb1106', 7345, 0, 4 }, { 'ueb1106', 7495, -2, 2 } }, name = '<LOC ueb1106_desc>Mass Storage', icon = 'ueb1106' }, { templateData = { 6, 3.5, { 'ueb2304', 6039, 0, 0 }, { 'ueb2204', 7043, 2, 0 }, { 'ueb2204', 7578, -2, 0 }, { 'ueb2104', 8245, -2, 2 }, { 'ueb2104', 8469, -1, 2 }, { 'ueb2104', 8689, 0, 2 }, { 'ueb2104', 8873, 1, 2 }, { 'ueb2104', 9053, 2, 2 } }, name = '<LOC ueb2304_desc>Anti-Air SAM Launcher', icon = 'ueb2304' }, { templateData = { 6, 6, { 'ueb1106', 1799, 0, 0 }, { 'ueb1106', 2020, 2, 2 }, { 'ueb1106', 2224, 0, 4 }, { 'ueb1106', 2427, -2, 2 } }, name = '<LOC ueb1106_desc>Mass Storage', icon = 'ueb1106' } }, campaign = { uef = { X1CA_002 = { { }, { allPrimary = true, allSecondary = true }, { } }, X1CA_001 = { { }, { allPrimary = true, allSecondary = true }, { } } } }, MenuTutorialPrompt = true } } } version = { major = 1 } Windows = { Main = { y = 0, x = 0 } } options_overrides = { secondary_adapter = { default = 'disabled', custom = { states = { { text = '<LOC _Disabled>', key = 'disabled' } } } }, shadow_quality = { default = 1, custom = { states = { { text = '<LOC _Off>', key = 0 }, { text = '<LOC _Low>', key = 1 }, { text = '<LOC _Medium>', key = 2 }, { text = '<LOC _High>', key = 3 } } } }, fidelity_presets = { default = 1, custom = { states = { { text = '<LOC _Low>', key = 0 }, { text = '<LOC _Medium>', key = 1 }, { text = '<LOC _High>', key = 2 }, { text = '<LOC _Custom>', key = 4 } } } }, antialiasing = { default = 0, custom = { states = { { text = '<LOC OPTIONS_0029>Off', key = 0 }, { text = '2', key = 64 }, { text = '4', key = 128 }, { text = '8Q', key = 256 } } } }, primary_adapter = { default = '1024,768,60', custom = { states = { { text = '<LOC OPTIONS_0070>Windowed', key = 'windowed' }, { text = '1024x768(59)', key = '1024,768,59' }, { text = '1024x768(60)', key = '1024,768,60' }, { text = '1024x768(70)', key = '1024,768,70' }, { text = '1024x768(75)', key = '1024,768,75' }, { text = '1152x864(59)', key = '1152,864,59' }, { text = '1152x864(60)', key = '1152,864,60' }, { text = '1152x864(75)', key = '1152,864,75' }, { text = '1152x872(59)', key = '1152,872,59' }, { text = '1152x872(60)', key = '1152,872,60' }, { text = '1152x872(75)', key = '1152,872,75' }, { text = '1280x800(59)', key = '1280,800,59' }, { text = '1280x800(60)', key = '1280,800,60' }, { text = '1280x1024(59)', key = '1280,1024,59' }, { text = '1280x1024(60)', key = '1280,1024,60' }, { text = '1280x1024(75)', key = '1280,1024,75' }, { text = '1366x768(59)', key = '1366,768,59' }, { text = '1366x768(60)', key = '1366,768,60' }, { text = '1440x900(59)', key = '1440,900,59' }, { text = '1440x900(60)', key = '1440,900,60' }, { text = '1600x900(59)', key = '1600,900,59' }, { text = '1600x900(60)', key = '1600,900,60' }, { text = '1600x1200(59)', key = '1600,1200,59' }, { text = '1600x1200(60)', key = '1600,1200,60' }, { text = '1680x1050(59)', key = '1680,1050,59' }, { text = '1680x1050(60)', key = '1680,1050,60' }, { text = '1920x1080(50)', key = '1920,1080,50' }, { text = '1920x1080(59)', key = '1920,1080,59' }, { text = '1920x1080(60)', key = '1920,1080,60' }, { text = '1920x1200(59)', key = '1920,1200,59' }, { text = '1920x1200(60)', key = '1920,1200,60' }, { text = '2048x1536(29)', key = '2048,1536,29' }, { text = '2048x1536(30)', key = '2048,1536,30' }, { text = '2048x1536(50)', key = '2048,1536,50' }, { text = '2048x1536(59)', key = '2048,1536,59' }, { text = '2048x1536(60)', key = '2048,1536,60' }, { text = '2560x1440(59)', key = '2560,1440,59' }, { text = '2560x1440(60)', key = '2560,1440,60' }, { text = '3200x1800(29)', key = '3200,1800,29' }, { text = '3200x1800(30)', key = '3200,1800,30' }, { text = '3200x1800(50)', key = '3200,1800,50' }, { text = '3200x1800(59)', key = '3200,1800,59' }, { text = '3200x1800(60)', key = '3200,1800,60' }, { text = '3840x1620(29)', key = '3840,1620,29' }, { text = '3840x1620(30)', key = '3840,1620,30' }, { text = '3840x1620(50)', key = '3840,1620,50' }, { text = '3840x1620(59)', key = '3840,1620,59' }, { text = '3840x1620(60)', key = '3840,1620,60' }, { text = '3840x2160(29)', key = '3840,2160,29' }, { text = '3840x2160(30)', key = '3840,2160,30' }, { text = '3840x2160(50)', key = '3840,2160,50' }, { text = '3840x2160(59)', key = '3840,2160,59' }, { text = '3840x2160(60)', key = '3840,2160,60' } } } }, fidelity = { default = 1, custom = { states = { { text = '<LOC _Low>', key = 0 }, { text = '<LOC _Medium>', key = 1 }, { text = '<LOC _High>', key = 2 } } } } } active_mods = { } -
old
primary_adapter = { default = '1024,768,60',≥ try with those settings for testing purpose:
Change it in the .ini, save, then start.
new
primary_adapter = { default = '1920,1080,60', -
@magge That did not work. Now the game opens up in 1920*1080p and then crashes.
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Screenshot of crash ...
Also check out those threads:
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@magge the second link worked
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