Crash game! Error collisions shields
-
log filegame_16547470.log
warning: Error running OnCollisionCheck script in Entity at 80da7000: Unexpected type for army object
stack traceback:
[C]: in functionIsEnemy' ...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334> warning: Error running OnCollisionCheck script in Entity at 80da7000: Unexpected type for army object stack traceback: [C]: in functionIsEnemy'
...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua(360): in function <...rogramdata\faforever\gamedata\lua.nx2\lua\shield.lua:334>
debug: Current gametime: 00:25:00
debug: Current gametime: 00:25:30
info: CWldSession::DoBeat() unknown entity id (0x2ff00303) supplied in a pose update.
debug: Current gametime: 00:26:00
info: CWldSession::DoBeat() unknown entity id (0x2ff000bc) supplied in a pose update. -
Did your game crash, or did the logs just show a warning? These warnings are known, and fixed on FAF Develop. They do not cause a crash.
If you do experience a crash to desktop then here is some help:

Hello! It looks like you're interested in this conversation, but you don't have an account yet.
Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.
With your input, this post could be even better 💗
Register Login