random crashes
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Hi guys,
As of late my game crashes from time to time (about 1 in 5 games). This is starting to become a bit annoying so I thought I would post about it. This latest games it happened when I had just completed a Scathis.
Client Log:
2021-10-17 18:56:34.274 WARN 2416 --- [JavaFX Application Thread] c.faforever.client.coop.CoopController : No coop mission found for folder name: x1ca_coop_001.v0024 2021-10-17 18:56:34.281 WARN 2416 --- [JavaFX Application Thread] c.faforever.client.coop.CoopController : No coop mission found for folder name: x1ca_coop_001.v0024 2021-10-17 18:56:34.281 WARN 2416 --- [JavaFX Application Thread] c.faforever.client.coop.CoopController : No coop mission found for folder name: x1ca_coop_001.v0024 2021-10-17 18:56:34.281 WARN 2416 --- [JavaFX Application Thread] c.faforever.client.coop.CoopController : No coop mission found for folder name: x1ca_coop_001.v0024 2021-10-17 19:31:28.720 WARN 2416 --- [Thread-96] c.f.client.replay.ReplayServerImpl : Error while recording replay java.net.SocketException: Connection reset at java.base/sun.nio.ch.NioSocketImpl.implRead(NioSocketImpl.java:323) at java.base/sun.nio.ch.NioSocketImpl.read(NioSocketImpl.java:350) at java.base/sun.nio.ch.NioSocketImpl$1.read(NioSocketImpl.java:803) at java.base/java.net.Socket$SocketInputStream.read(Socket.java:981) at java.base/java.io.InputStream.read(InputStream.java:218) at com.faforever.client.replay.ReplayServerImpl.recordAndRelay(ReplayServerImpl.java:146) at com.faforever.client.replay.ReplayServerImpl.lambda$start$2(ReplayServerImpl.java:99) at java.base/java.lang.Thread.run(Thread.java:832) 2021-10-17 19:31:28.720 WARN 2416 --- [Thread-96] c.f.client.replay.ReplayServerImpl : Error in replay server java.net.SocketException: Connection reset at java.base/sun.nio.ch.NioSocketImpl.implRead(NioSocketImpl.java:323) at java.base/sun.nio.ch.NioSocketImpl.read(NioSocketImpl.java:350) at java.base/sun.nio.ch.NioSocketImpl$1.read(NioSocketImpl.java:803) at java.base/java.net.Socket$SocketInputStream.read(Socket.java:981) at java.base/java.io.InputStream.read(InputStream.java:218) at com.faforever.client.replay.ReplayServerImpl.recordAndRelay(ReplayServerImpl.java:146) at com.faforever.client.replay.ReplayServerImpl.lambda$start$2(ReplayServerImpl.java:99) at java.base/java.lang.Thread.run(Thread.java:832) 2021-10-17 19:31:28.903 INFO 2416 --- [pool-3-thread-6] com.faforever.client.game.GameService : Forged Alliance terminated with exit code -1073740771 2021-10-17 19:31:28.914 INFO 2416 --- [Thread-97] c.f.client.fa.relay.ice.IceAdapterImpl : ICE adapter terminated normallyGame Log:
debug: Current gametime: 00:39:00 debug: Loading module '\000/projectiles/cifartilleryproton03/cifartilleryproton03_script.lua\000' debug: Current gametime: 00:39:30 debug: Current gametime: 00:40:00 info: CWldSession::DoBeat() unknown entity id (0x2ff002e1) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff004b8) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff00509) supplied in a pose update. info: CWldSession::DoBeat() unknown entity id (0x2ff0058b) supplied in a pose update. debug: Current gametime: 00:40:30ICE Log:
2021-10-17 19:31:13.392 INFO Received GPGNet message: Bottleneck data 24371 392777 63197.8 (c.f.iceadapter.gpgnet.GPGNetServer:123) 2021-10-17 19:31:18.397 INFO Received GPGNet message: Bottleneck data 24371 392777 68202.4 (c.f.iceadapter.gpgnet.GPGNetServer:123) 2021-10-17 19:31:24.070 INFO Received GPGNet message: Bottleneck data 24371 392777 73875.6 (c.f.iceadapter.gpgnet.GPGNetServer:123) 2021-10-17 19:31:28.718 ERROR Error while communicating with FA (input), assuming shutdown (c.f.iceadapter.gpgnet.GPGNetServer:160) java.net.SocketException: Connection reset at java.base/sun.nio.ch.NioSocketImpl.implRead(NioSocketImpl.java:323) at java.base/sun.nio.ch.NioSocketImpl.read(NioSocketImpl.java:350) at java.base/sun.nio.ch.NioSocketImpl$1.read(NioSocketImpl.java:803) at java.base/java.net.Socket$SocketInputStream.read(Socket.java:981) at java.base/java.io.BufferedInputStream.fill(BufferedInputStream.java:244) at java.base/java.io.BufferedInputStream.read(BufferedInputStream.java:263) at com.google.common.io.LittleEndianDataInputStream.readAndCheckByte(LittleEndianDataInputStream.java:223) at com.google.common.io.LittleEndianDataInputStream.readInt(LittleEndianDataInputStream.java:116) at com.faforever.iceadapter.gpgnet.FaDataInputStream.readInt(FaDataInputStream.java:56) at com.faforever.iceadapter.gpgnet.FaDataInputStream.readString(FaDataInputStream.java:65) at com.faforever.iceadapter.gpgnet.GPGNetServer$GPGNetClient.listenerThread(GPGNetServer.java:150) at java.base/java.lang.Thread.run(Thread.java:832) 2021-10-17 19:31:28.718 INFO GPGNet connection lost (c.f.iceadapter.gpgnet.GPGNetServer:186) 2021-10-17 19:31:28.718 DEBUG Closing GPGNetClient (c.f.iceadapter.gpgnet.GPGNetServer:169) 2021-10-17 19:31:28.719 INFO FA SHUTDOWN, closing everything (com.faforever.iceadapter.IceAdapter:131) 2021-10-17 19:31:28.719 WARN Close requested, stopping... (c.f.iceadapter.rpc.RPCHandler:130) 2021-10-17 19:31:28.720 INFO close() - stopping the adapter (com.faforever.iceadapter.IceAdapter:142)Replay nr. #15532220
I hope this helps in making this great game even better!
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We need the debugger information, you can learn about it here. It (typically) opens up after a game crashed, just don't accidentally close it
.Does the replay reproduce the crash for you?
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