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    Proposal: Paragon Innate Energy Storage

    Scheduled Pinned Locked Moved Balance Discussion
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    • veteranasheV Offline
      veteranashe
      last edited by

      That's the impression I got that it gives you as much mass/e as you are spending

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      • H Offline
        Hildegard
        last edited by Hildegard

        OP makes his point very clearly. What are you guys arguing about? Paragon description clearly states it generates "infinite resources". Both energy and mass production have their limits at 1 million and 10k respectively. It's very clearly not a "gameplay mechanic" for Paragon to not keep up with energy expenditure as long as the expenditure is within its production limits. What good is 1 million energy production for if your energy immediately spikes from a meager 50k expenditure to 0, flipping all your shields offline (perhaps even under mavor fire), because the production doesn't respond quickly enough? Energy storages alleviate the issue or very nearly eliminate it, but I've had experiences when paragon lets even a 350k storage deplete entirely before catching up. Game devs are notorious casuals when it comes to playtesting, and I believe its plausible to imagine they simply assumed it works fast enough as they clicked 100 engineers with their boomer fingers to build random buildings. It's a relatively minor issue but nonetheless an issue. It's not a "gameplay mechanic" for Paragon to require copious building space for rows of energy storages, especially in some rare 1v4 tower defense situations.

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        • biassB Offline
          biass
          last edited by

          I also don’t think pre-building energy storages to deal with an unworking game system is an intended game mechanic. I would support some extra storage to compensate.

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          • Dragun101D Offline
            Dragun101
            last edited by

            As a reminder do rememeber as Paragon was initially envision engineers, factories and such gave innate energy storage. So Paragon having inbuilt storage was less needed

            I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

            Project Head and current Owner/Manager of SCTA Project

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            • T Offline
              Tagada Balance Team
              last edited by

              Made a PR, will be considered for the next patch.
              https://github.com/FAForever/fa/pull/3409

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              • C Offline
                CPTANT
                last edited by

                I don't get what's wrong with just building some more energy storages, you have infinite resources, what is stopping you?

                FemtoZettaF ZeldafanboyZ 2 Replies Last reply Reply Quote 0
                • FemtoZettaF Offline
                  FemtoZetta @CPTANT
                  last edited by

                  cptant said in Proposal: Paragon Innate Energy Storage:

                  I don't get what's wrong with just building some more energy storages, you have infinite resources, what is stopping you?

                  I don't get what's wrong with just adding storage to the Paragon, you have infinite resources, why should you have to build a separate building only because of the game engine's limitation?

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                  • ZeldafanboyZ Offline
                    Zeldafanboy @CPTANT
                    last edited by

                    @cptant

                    I’d imagine engie pathing and build range would be an annoyance in a late game base capable of even attempting to construct a Paragon. This is purely a qol change.

                    put the xbox units in the game pls u_u

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                    • SkratS Offline
                      Skrat
                      last edited by

                      if you build a paragon you can find a mass for 20-30 energy storage

                      Sorry for my English. I use translator

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                      • ArranA Offline
                        Arran
                        last edited by

                        Alternative proposal. Have paragon permanently output its maximum generation. There will be no spike, teammates will benefit, the storage issue will be solved and everyone will be happy.

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                        • T Offline
                          Tagada Balance Team
                          last edited by

                          That would be a huge buff to the Paragon, rejected.

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                          • KaletheQuickK Offline
                            KaletheQuick
                            last edited by

                            Nah. Aeon is kinda about that kind of planning, forethought, and single unit specialization.

                            Not to mention the required volatile external storage is a weakness that can be attacked, making your turtling under a paragon alone far less useful.

                            You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

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