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    Icons are displayed incorrectly

    Scheduled Pinned Locked Moved I need help
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    • K Offline
      killerfrog2222 @Uveso
      last edited by

      @uveso Thanks for your fast answer...

      But its still exactly the same Problem...
      Everything works fine UNTIL i edit the .dds in Photoshop...i can use every .dds from Gamedata, but after editing its yellow in Game.

      After im finished with editing i go for "save as.." -> ".dds" and then a NVIDIA Setting window pops up....Do i have to change there some settings? e.g. the Format? im on RGBA 8 bpp / explicit alpha as you see in the following picture:

      NVIDIA settings.jpg

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      • MadMaxM Offline
        MadMax
        last edited by

        the format you need is bc3

        Vault Admin / Creative Team / Map Guru

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        • K Offline
          killerfrog2222 @MadMax
          last edited by

          @madmax THANK YOU, that helped!

          do u also know how to chnage the Green/Blue Background of the Icons?

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          • UvesoU Offline
            Uveso
            last edited by Uveso

            The background is created from the game inside the function GetBackgroundTextures()
            https://github.com/FAForever/fa/blob/deploy/fafdevelop/lua/ui/game/construction.lua#L513

            icon graphic is located in

            \textures\ui\common\icons\units\
            

            as example the path to the land background is:

            \textures\ui\common\icons\units\land_up.dds
            \textures\ui\common\icons\units\land_down.dds
            \textures\ui\common\icons\units\land_over.dds
            
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            • K Offline
              killerfrog2222 @Uveso
              last edited by

              @uveso For me the easiest way was to create a background texture in Photoshop, save it as .dds, import it, place it under my Unit layer in PS and save this whole Thing as Icon. This covers the custom Background in Game.

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              • UvesoU Offline
                Uveso
                last edited by

                I have changed my background icons because i am red/green colorblind.

                If I understand you correctly, your icons are overwriting my color-blind background?

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                • K Offline
                  killerfrog2222
                  last edited by

                  This post is deleted!
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                  • K Offline
                    killerfrog2222 @Uveso
                    last edited by

                    @uveso Yes Exactly...was the easiest way for me, because i couldnt even find the paths/.dds to the land background which you gave me...
                    But other tutorials also mentioned these files, dont know why i can not find them...

                    well, overwriting the standard Background with the Icon.dds works, so everything is fine 🙂

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                    • UvesoU Offline
                      Uveso
                      last edited by

                      \textures\ui\common\icons\units\land_up.dds

                      Is not a part of FAF, its in the game itself.
                      To see/view this you need to unpack:

                      D:\Games\Supreme Commander\gamedata\textures.scd

                      (rename the textures.scd to textures.zip and you can unzip it.)

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                      • K Offline
                        killerfrog2222 @Uveso
                        last edited by

                        @uveso Yeah i already unpacked all .scd files, but those files are not in there...in \textures\ui\common\icons\units\ I only have 1 Icon per Unit....and this file is named ABC1234_Icon.dds

                        Absolutely no idea where the rest is...i already tried to find them via search function, without sucess...

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                        • UvesoU Offline
                          Uveso
                          last edited by

                          This is the location where i found it: (Sorted by name)

                          landicon.png

                          Should be between drs0102_icon.dds and opc2002_icon.dds.

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