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    Seraphim eco-SACU

    Scheduled Pinned Locked Moved Balance Discussion
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    • K Offline
      Knight925 @Dragun101
      last edited by

      @ shalkya

      nerf BP : 56 to 20
      buff raw BT : 14400 to 8400 (10400 for sera)
      nerf ras BT : 8400 to 25000
      buff sera mass/e prod from 2/200 to 3/300
      nerf sera mass cost from 2050 to 2200
      remove wreck for scu

      What does BT stand for though? BP is Buildpower, but what is BT?

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      • K Offline
        Katharsas
        last edited by

        Build Time

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        • K Offline
          Knight925
          last edited by

          so basically:

          • eco SACUs will be unable to build enough to spend their own income
          • you will need to spam engineering stations or t3 engineers on top of SACUs
          • you need 2-3 gateways instead of one, to compensate for the slow build time
          • Seraphim will build 3 basic SACUs for every eco SACU of the other factions

          I don't think I agree with the slow ass Buildtime. 3x the buildtime seems a bit too much.

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          • K Offline
            keyser
            last edited by

            you can always add in the engineering upgrade, to get BP with your SACU

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            • Dragun101D Offline
              Dragun101
              last edited by

              I don’t onow about Knight but BP thing is mostly an aethestic issue for me (that huh an SACU which I always felt was mewnt replace the T3 Engineer, and so some extent T3 MBT. Now has less BP than said T3 Engi /confused). But it is what it is curious to see how SACU’s will be used now.

              I’m a shitty 1k Global. Any balance or gameplay suggestions should be understood or taken as such.

              Project Head and current Owner/Manager of SCTA Project

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              • ThomasHiattT Offline
                ThomasHiatt
                last edited by

                I thought that Support Command Units were supposed to be like the ACU only you get to have more. The ACU only has 10 buildpower when it gates in and I don't understand why Support Command Units would have any more. They should have to be upgraded to get more buildpower or combat abilities the same as a normal ACU would, just with a different set of upgrades.

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                • S Offline
                  Sprouto
                  last edited by

                  Perhaps the big difference in build power is related to the ACU teleporting directly into the world, whereas the SACU come thru a gate, and don't have to undergo what must be a rather difficult and expensive process to reach the planet. Dunno really - just a thought to give some credence to the difference.

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                  • AzraaaA Offline
                    Azraaa
                    last edited by

                    I think sprouto is correct in terms of lore

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                    • P Offline
                      Psions Banned
                      last edited by Psions

                      Also the fact that the SCU is t3, then look comparably at the BP of an ACU at t3 tech.

                      If they really are nerfing SCU to 20bp then its garbage change. Hives and Kennels will become the mainstay of all build power, because t3 engi simply don't cut it with their garbage pathing.

                      SCU seem okay where they are at the moment and those complaining about RAS sacu don't know how to open a spreadsheet.

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                      • CascadeC Offline
                        Cascade
                        last edited by Cascade

                        I thought that the seraphim didn't get RAScoms because their shields are very strong, strong enough to fab spam everywhere and have it be sorta safe.

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                        • W Offline
                          WackelKontakt
                          last edited by WackelKontakt

                          Quite frankly, every single time the balance team decides to "nerf BT" it harms those two factions which evidently scale by far the worst in build power, the most. Namely Seraphim and Aeon. Can we please stop this already?

                          It should have been evident enough by now, that simple calculation by rate numbers doesn't cut it - given how bad the path finding of the stupid engineers affects actual possible growth.

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                          • W Offline
                            WackelKontakt
                            last edited by

                            Well, I overread the statement about the engineering station. It's hell about time. Thanks.

                            Still, consider to stop BT nerfing anyway, as compensation by "just more engy stations" will harm sim speed - for effectively no real change.

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