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    Game crash on rehost with same settings

    Scheduled Pinned Locked Moved I need help
    crashcrash rehostrehost
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    • F Offline
      foreverandever
      last edited by foreverandever

      No mods are run.
      Now the game crashed when i click exit to windows.
      In the log file i see that 'DestroyAdjacentEffects' function that throw exception because of null parameter.

      Log file
      game_14607080.log

      PS: There is a github project where i can try find the 'DestroyAdjacentEffects' function that throw exception? I have development knowledge and maybe i can help track this issue.
      The https://github.com/FAForever/fa is the project where i can search?

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      • AmygdalaA Offline
        Amygdala
        last edited by

        it seems your game and FAF are installed on different drives. This can cause issues afaik.
        try to install both on C

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        • F Offline
          foreverandever
          last edited by

          I cannot install the game on C partition, but FAF is indeed installed in C (Steam apps and all games apps are on D partition).
          FAF can be installed to a custom path?
          I can try to remove it from C and install on the same partition D as the steam application and game folder.

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          • AmygdalaA Offline
            Amygdala
            last edited by

            yea give it a try. be sure to run the latest version of FAF (1.4.6). technical help on discord is a good shot too if it doesnt solve itself. https://discord.gg/jFrAU5N2

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            • F Offline
              foreverandever
              last edited by foreverandever

              I don't think installing FAF on the same partition as the vanila game is the main issue. If that was the case then the entire game will not work.
              But i will try it anyway to narrow the posibilities.

              I have found another log file in C:\ProgramData\FAForever\logs\iceAdapterLogs
              ice-adapter.log
              and in C:\ProgramData\FAForever\logs
              client.log
              maybe will help.

              Yesterday i have downloaded latest version FAF(1.4.4), now there is 1.4.6, hope this will be better to install.

              PS: By the way how the updates are pushed to device: auto-update, need to manualy install FAF from https://www.faforever.com/, downloading the client?

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              • UvesoU Offline
                Uveso
                last edited by Uveso

                @foreverandever

                I viewed you game log and it looks like you are using a very old version of XtremWars.
                And there where many unit an AI errors inside the log.

                Please download the latest XtremWars mod from here:
                https://forum.faforever.com/topic/364/updated-mods-for-faf-and-vanilla-steam
                Start the normal FAF game and activate the mod inside the game (mod manager).

                I also saw you where playing against 11 AIs.
                If you like you could use my AI. Search for AI-Uveso under the same link i gave you for XtremWars
                (you can install it like a normal mod)
                My mod can handle all unit mods like XtremWars and Total Mayhem.
                (It has also additional debug features to trace down AI errors.)

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                • F Offline
                  foreverandever
                  last edited by

                  Thank you Uveso for your info and advice.
                  Surely I will try your mod.
                  I just installed FAF yesterday for the first time version 1.4.4 and i don't know what version was XtremWars, but in was just from FAF 1.4.4 installation.
                  Until now i have uninstalled default installation of FAF 1.4.4 and custom reinstalled 1.4.6 on partition where steam apps are and after 1 game everything is Ok.

                  PS: I played before with LOUD: BlackOps, Total Mayhem, Wyvern Battle Pack, they were great but after some time the game crashes. How many mods i can activate?

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                  • UvesoU Offline
                    Uveso
                    last edited by

                    XtremWars and Experimentals Wars are not compatible.
                    All other mods on the page i linked above are working together.
                    They are all fixed for FAF and they all have AI support.

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                    • F Offline
                      foreverandever
                      last edited by foreverandever

                      Still issues...
                      I tried a game with mods: AI-Uveso, BlackOps FAF: ACUs, BlackOps FAF: Unleashed, BlackOps FAF: EXUnits, Extreme Wars.
                      After 1h:43mins the game freeze-no units are moving, game menu is responsive, pause/resume didn't fix.
                      I tried to Exit to Windows button and screen is black, sound is on, but nothing happend, no error, no exception messages; if i switch to windows(Alt+Tab) and reenter game no error message; no log was generated; process ForgedAlliance CPU = 09%, MEM allocated = 1,1GB.
                      After i kill the process i receive error

                      java.lang.RuntimeException: Forged Alliance Crashed with exit code 1. See game_14617376.log for more information
                      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$45(GameService.java:721)
                      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
                      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
                      at java.base/java.lang.Thread.run(Thread.java:832)

                      I have attached a zip file with all info that i have
                      Logging file is big: 395MB, compressed 100KB but i cannot upload rar or zip file
                      client.log
                      MapInfo.jpg Issue_20210530-1356_Freeze.jpg GameInfo.jpg

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                      • UvesoU Offline
                        Uveso
                        last edited by

                        Hello foreverandever,

                        well a freeze is hard to trace because it does not issue any errors in the log and you don't know what function is causing the freeze.

                        It would be nice if i could see the game.log.

                        Can you rename the .zip to .txt and upload it wit the new name ?
                        Or can you use https://pastebin.com/ to post the logfile ?

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                        • F Offline
                          foreverandever
                          last edited by

                          Hello Uveso,

                          This is the compressed winrar log file
                          game_14617376.rar.txt

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                          • F Offline
                            foreverandever
                            last edited by

                            Hi Uveso,
                            Another game crash,sadly 😞
                            Issue_20210531-0006_Freeze_DebugInfo.txt
                            client.log
                            client.log.2021-05-30.0.gz.txt
                            game_14621620.log
                            ice-adapter.log
                            Issue_20210531-0006_Freeze_Gameplay.jpg
                            Issue_20210531-0006_Freeze_GameInfo.jpg
                            No game finished without freezing for FAF 1.4.6. 😞
                            What can i do?
                            Mods loaded: BlackOps FAF: ACUs, BlackOps FAF: Unleashed, BlackOps FAF: EXUnits, Total Mayhem.
                            It forces me to go back to vanilla.
                            I will try again FAF without any mods and see what's happend.

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                            • UvesoU Offline
                              Uveso
                              last edited by Uveso

                              4.7 million lines of log. nice 🙂

                              Yes, please test the game without mods first.

                              You can leave my AI mod activated without hesitation. It's stable.

                              Its also providing an option for endless test games.
                              Set "DEBUG: Endless game loop" to "Endless play on".
                              After starting the game it will go to splitscreen and +10 sim speed.
                              On gameend it will post the gameresult to the game.log and restarts the game.
                              (Moho game log window can be opened with [F9] by default)

                              [edit]
                              I did not found any errors in the log that could causes gamecrashes.
                              But i saw many AI and some other errors caused from the mods.
                              We should fix that after you have a stable base game.

                              Do me a favor when you test the game start the FAF Dev version of the game.
                              I play always with the Dev version and know the actual version is stable.

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                              • F Offline
                                foreverandever
                                last edited by

                                Thank you @Uveso for your fast answer and for the good info.
                                How to start FAF Dev version?

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                                • UvesoU Offline
                                  Uveso
                                  last edited by

                                  FAFdev.png

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