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    Recent Best Controversial
    • More detailed replay statistics (mass killed etc.)

      Hey!

      As I am trying to climb the multiplayer ladder back to 1000 from my current 700, I started to realise that the issue might not be only with my meager APM but also with bad decision making (e.g. investing mass too early while not doing enough damage).

      I am interested in detailed replay analysis, e.g. instead of just total mass graphs I would like to see:

      • mass reclaimed over time
      • mass spent on mexes, fabricators and related upgrades
      • mass spent on energy production
      • mass spent on factories and engineers
      • mass spent on units and combat upgrades
      • mass of enemy units killed by player
      • mass of enemy structures killed by player
        etc.

      Maybe there is a mod for this or some replay processing library that would allow quickly putting up some code (in Python?) for generating this detailed analysis?

      posted in General Discussion
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      WYSIWYG239