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    Recent Best Controversial
    • fixing map readability

      Hey guys,
      there are some maps in faf that are played competitively, but are far from obvious to read for new players due to the scripts changing certain dynamics, that actually might make players playing them for the first time fall behind. Sometimes the more they know about the game, the more they will get hurt.

      Let me ilustrate it with an example:
      Loki is a very popular , great classic map. Since I played it many times I know that buildings in the middle are basically useless- there is almost no mass to reclaim. Yet any capable player who didn't get to play it before will have a wrong image of the map(that comes from his valid game knowledge) and might consider grabbing the middle to fight for the mexes later as an actual strategical option, only to lose miserably as a consequence if he choses to do so.

      Proposed solution:
      Would that be viable to replace all maps with scripts for ladder with their versions that display the script specifics in text?(something like text in adaptive acid lakes, but informing that the buildings are nerfed)

      posted in General Discussion
      SaphedS
      Saphed
    • RE: "C-D1 \Rover\" Engineering Drone

      Drone is fun and therefore buffing it would make the game even more fun.

      posted in Balance Discussion
      SaphedS
      Saphed
    • RE: AI MEGATHREAD

      hey, idea of rating AI sounds very fun but I'm not so sure about the methodology. I mean rating them on how playing them "feels". There are some ladder players around 1300 that I feel rather comfortable playing and 900 that I wouldn't feel confident playing at all just because of their unusual playstyle and although I would still reliably win with those 900s, I probably couldn't rate them properly just after one game by "how it felt". If you really want to rate those AIs, maybe it would be optimal to also get them play lots of games against each other on multiple maps and see which ones beats the rest(similar way to how we estimate real players strength).

      posted in General Discussion
      SaphedS
      Saphed