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    • N

      Unit Logger mod

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      2 Votes
      1 Posts
      148 Views
      No one has replied
    • N

      Add a latest replay URL

      Watching Ignoring Scheduled Pinned Locked Moved Modding & Tools
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      0 Votes
      23 Posts
      3k Views
      N
      I have created the "Unit Logger" mod. It is in the mod vault. It is a UI mod. EDIT - V2 Released with reduced decimal places and unit masskilled added Logs information on every unit of of focus army every 10 game ticks, configureable in main.lua Information logged: "UL02","GameTick","EntityId","Army","UnitId","FractionComplete","Position.x","Position.y","Position.z","MaxHealth","Health","ShieldRatio","IsIdle","MassKilled" WARNING: If you have 1500 units and an hour game expect gigabyte size logs. It works in replays if you select the army of the player you require logging. It requires UMT / UI Mod Tools / ui-mod-tools-4z0t-v12 Thanks for 4z0t for some of the code that makes this work This data is not in an eficcient format at all - that can be done after the game has ended. I need to look at logging all units from all armies at once when observer. i dont know if this is possible with a UI mod. Example data: info: UL02 GameTick EntityId Army UnitId FractionComplete Position.x Position.y Position.z MaxHealth Health ShieldRatio IsIdle MassKilled info: UL02 1350 321 1 uea0303 1 171.915 35.555 717.439 2300 1550 0 0 180 info: UL02 1350 421 1 uea0303 1 231.838 34.695 652.384 2300 300 0 0 482 info: UL02 1350 344 1 uea0303 1 109.883 35.376 720.888 2300 2050 0 0 45 info: UL02 1350 369 1 uea0303 1 142.596 38.140 688.592 2300 1300 0 0 45 info: UL02 1360 736 1 uea0303 1 111.701 36.286 717.892 2300 1550 0 0 270 info: UL02 1360 0 1 ual0001 1 108.207 25.830 920.259 11000 11000 0 1 0 info: UL02 1360 262 1 uea0303 1 98.083 37.232 730.919 2300 1550 0 0 450 info: UL02 1360 280 1 uea0303 1 97.939 36.571 708.237 2300 1050 0 0 90 info: UL02 1360 364 1 uea0303 1 145.077 37.485 686.651 2300 1800 0 0 225 info: UL02 1360 318 1 uea0303 1 142.312 37.525 684.928 2300 1550 0 0 360 info: UL02 1360 438 1 uea0303 1 196.809 37.850 668.522 2300 1550 0 0 433
    • N

      Change SACU explosion sound

      Watching Ignoring Scheduled Pinned Locked Moved Suggestions
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      3 Votes
      8 Posts
      435 Views
      EdtjuhE
      Maybe add a 1 second implosion sound for the ACU like they did for the particle cannon for the new Shockwave mod for Zero Hour? Shit is very distinct
    • N

      In game chat dump from 631 711 replays and 23 929 players

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      7 Votes
      20 Posts
      2k Views
      R
      How does one find their user-id?
    • N

      40K Map Tourney Proposal

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      19 Posts
      1k Views
      FtXCommandoF
      The ideas would be to buff the speed of everything so the map functionally becomes 20x20.
    • N

      Replay vault download

      Watching Ignoring Scheduled Pinned Locked Moved Contribution
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      0 Votes
      20 Posts
      661 Views
      N
      I have a python3 wget script that grabs the direct link and saves the replays, incrementally. It is rate limited to stop ddos but if anyone would like it here it is. replaygrabber.zip
    • N

      UI mods - What do you currently use?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion
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      8 Posts
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      K
      UI party is a must imo