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    Posts

    Recent Best Controversial
    • RE: Why so gay thing exist?

      @keyser said in Why so gay thing exist?:

      well that is false. It's true only if you kill the missile with the lazer, but this is bannable.

      This issue should be fixed rather codewise.

      Nuke projectile should get special armour, as was on ASF, and then set up special damage resistance for this projectile that will be damaged only and only by anti-nuke projectiles. It is not hard to do and it's better as ban people for doing something that game allows.

      posted in Balance Discussion
      I
      Ithilis
    • RE: Sera can't deal with enemy's guncom push on t2 without a bunker

      But you need to build more energy to use obsidian and this energy is stuck into this unit and cant be use into nothing else. Or not spend extra mass to build extra energy, but then you will have a very weak unit.

      posted in Balance Discussion
      I
      Ithilis
    • RE: Very long post about spread attack, UI mods and why improving player's controls and UI is apparently and wrongly considered a bad thing in FAF, also balance

      Exotic_Retard is that you ?

      I agree with literally everything that read in the first post. And way where FAF development goes it literally backwards. The problem is that player who made balance, actually don't know how to do it. They are good players or good coders, but only very few of them have mind to do balance and think in big view. Then they feer and are lazy to do think in proper way.

      "And I think that its objectively correct that players should be able to tell their units what to do as effortlessly as possible, because the point of this game isnt to fight the controls, but to fight other players."
      I remember as yesterday when target priority was removed, and bannable because it was considered as OP - to tell units what I want from them to do.

      It's very sad where this game go... And the reason why basically it stops be interesting to play, even when there is nothing better in the strategic field, this game is worse as was in past. And that's very sad.

      posted in Balance Discussion
      I
      Ithilis
    • RE: The Last Thread about RAS SACU Balance

      The big problem is late game economics where is simply too much mass in-game, and all is concentrate in core mexes that are super easy to defend. Nerf this will overall help the game to be more aggressivee.

      posted in Balance Discussion
      I
      Ithilis