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    IcyKnightmare

    @IcyKnightmare

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    Best posts made by IcyKnightmare

    • Implement the Mole's Deploy Function

      Suggestion: Add the ability for the mole transform into its stationary sensor mode.

      The Cybran Mole has a deploy mode which functions like a baby Soothsayer that was cut before FA release. It's a 1 hp building that gives vision with 60 radius. It even has its own deploy animation.

      You can spawn a deployed mole from the cheat menu, the unit id is urb3103.

      posted in Suggestions
      I
      IcyKnightmare
    • RE: WD #3 - Ridiculous Balance Ideas
      1. Make MMLs lead moving targets.
      2. Give missile cruisers and nuke subs tracking missiles (this was actually in vanilla supcom).
      3. Allow Hoplites to fire at gunships and transports again (another vanilla supcom feature removed for FA).
      4. Give UEF the missile launcher Titan from the supcom beta.
      posted in Weekly Discussions
      I
      IcyKnightmare

    Latest posts made by IcyKnightmare

    • Implement the Mole's Deploy Function

      Suggestion: Add the ability for the mole transform into its stationary sensor mode.

      The Cybran Mole has a deploy mode which functions like a baby Soothsayer that was cut before FA release. It's a 1 hp building that gives vision with 60 radius. It even has its own deploy animation.

      You can spawn a deployed mole from the cheat menu, the unit id is urb3103.

      posted in Suggestions
      I
      IcyKnightmare
    • RE: WD #3 - Ridiculous Balance Ideas
      1. Make MMLs lead moving targets.
      2. Give missile cruisers and nuke subs tracking missiles (this was actually in vanilla supcom).
      3. Allow Hoplites to fire at gunships and transports again (another vanilla supcom feature removed for FA).
      4. Give UEF the missile launcher Titan from the supcom beta.
      posted in Weekly Discussions
      I
      IcyKnightmare