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    General_P-Fault

    @General_P-Fault

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    Latest posts made by General_P-Fault

    • map-based rating

      Re: Fairness % of rating

      Collecting the previous posts and arguments while absolutely thinking that the basic idea in general would absolutely be beneficial.
      The counter-arguments to a map-based rating are absolutely correct, but maybe it's possible to find a solution that helps without destroying anything.
      Practical approaches:

      1. It only matters for the map i currently want to play - if someone plays this the first (or say < 5x) time could be marked somehow - as it could be marked if a player played it 100x or 200 or even 500 (imagine a color indicator) (i absolutely know that this is not the "best" approach but i would definitely pay attention to such a badge)
      2. if one could "activate map-based rating"(like a game mode)
        2.1) maybe it is somehow possible that locks a lobby from map-change later (there is already a pre-pick! Or IF changed later, that mode is auto-turned off...) ?
        2.2) for that particular game mode the set of maps are just hand-picked (look how often the same maps are played) so that would totally beat the duplicate/half-duplicate/whatsoever map-problem.

      Of course, it's not a solution already, but imho going on with thinking about it is really worth it and if we want a better rating system we cannot ignore the important map-to-rating relation and we would stop "rewarding" people to train a "i only play mid on XY-map"-behaviour (yes, spot-based rating would be even cooler!!). I would very appreciate if this overall discussion about rating would be continued with a good structure. This topic is (and should be) a long-term task imho.

      posted in Suggestions
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      General_P-Fault