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    Adjustment to the reclaim rates

    Scheduled Pinned Locked Moved Balance Discussion
    41 Posts 23 Posters 3.7k Views 3 Watching
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    • FtXCommandoF Offline
      FtXCommando
      last edited by

      Nobody in FAF has a problem with a lazy way of reclaim, that’s why it already exists and costs minimal apm. What people had a problem with is making the lazy way of reclaim much stronger which in turn removes one of the tradeoffs of apm in the game. For loads and loads of players it is actively better to spend 0 apm and just zoom out and look at the map for 10 seconds to figure out the next 50 seconds than it is to spam clicking for 10 seconds on units, reclaim, or anything else.

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