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    SAM Overkill Control v0.3 (2015)

    Scheduled Pinned Locked Moved Modding & Tools
    6 Posts 3 Posters 272 Views
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    • R Offline
      Resin_Smoker
      last edited by Resin_Smoker

      See attached Zip.

      FAF_OKC.zip

      If you haven't already guessed, this mod is not going to be compatible with the current iteration of FAF. My posting here is for those that wanted to know how it was done, and thus have my permission to use what's posted here as they see fit without my support.

      Cheers!

      Resin

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      • R Offline
        Resin_Smoker
        last edited by Resin_Smoker

        This post is deleted!
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        • R Offline
          Resin_Smoker
          last edited by

          This post is deleted!
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          • JipJ Offline
            Jip
            last edited by

            A similar system is integrated into FAForever but then for every projectile that tracks 👍

            • https://github.com/FAForever/fa/pull/5479

            A work of art is never finished, merely abandoned

            DDDXD 1 Reply Last reply Reply Quote 0
            • DDDXD Offline
              DDDX @Jip
              last edited by

              @jip yeah i noticed that, results in a massive dps gain and much less projectiles wasted, specially torpedos

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              • R Offline
                Resin_Smoker
                last edited by

                Odds are that my work predates what FAF is using. Who knows, they may be using this in some form or another.

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