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    Re: Current air unit crash effect BUG report

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    • JipJ Offline
      Jip
      last edited by

      👍 , context understood I'll see what I can do for the units of the base game.

      A work of art is never finished, merely abandoned

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      • TheVVheelboyT Offline
        TheVVheelboy
        last edited by

        While it could use some tweaking in shallow waters(to make it faster), this looks perfectly fine in deeper waters. I'm also not really sure how is it a problem at all considering all the other stuff going on during the game. Few more explosions and lights aren't really problematic. And I don't really see how it affects the naval warfare as the OP claimed.

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        • JipJ Offline
          Jip
          last edited by

          I think he's referring to animations that keep going. if that is the case, then we can try to stop them when the unit impacts the water

          A work of art is never finished, merely abandoned

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          • Z Offline
            zhanghm18 @Jip
            last edited by

            @jip Yes, mainly the lights and animations that only exist when the unit is alive still exist when it is destroyed.Thank you for your work!

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            • BlackYpsB Offline
              BlackYps
              last edited by

              The rotating blue Lichts are produced by the shader. We would have to switch the shader when the unit dies. I am not sure if this is possible

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              • JipJ Offline
                Jip
                last edited by

                That is possible

                A work of art is never finished, merely abandoned

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                • TheVVheelboyT Offline
                  TheVVheelboy
                  last edited by

                  I still don't think it's good idea to remove it so arbitrarily. Why not remove all the other lights and colour from all the other units that keep them while sinking down. Including navy units.

                  I agree with speeding up the sinking animation for shallow water. But nothing more than that.

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                  • Z Offline
                    zhanghm18 @Jip
                    last edited by

                    @jip Hi, just wanted to ask, when can this issue be fixed :)

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                    • JipJ Offline
                      Jip
                      last edited by

                      It didn't have priority over other problems at this point, I can't give you an ETA

                      A work of art is never finished, merely abandoned

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                      • Z Offline
                        zhanghm18 @Jip
                        last edited by

                        @jip I see. Thank you very much for your work. Still very much looking forward to this issue being fixed

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