Помогите с ошибкой
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Unhandled exception:
Prefetch couldn't find file /textures/selection_bracket_player_sm.dds
Program : D:\faforever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\Users\tolik\AppData\Roaming\Forged Alliance Forever\logs\game_20259585.log /gpgnet 127.0.0.1:50146 /mean 570.671 /deviation 257.153 /savereplay gpgnet://127.0.0.1:50144/20259585/Clawy.SCFAreplay /country UA /numgames 21 /numgames 16Callstack:
Unknown symbol (address 0x008d462c)Last 100 lines of log...
warning: NUM PROPS = 5312
info: Initialize Armies brain nickname is Clawy
info: CreateArmy group ARMY_1
warning: Failed to load mesh for blueprint /units/uel0001/uel0001_mesh
warning: Error running OnCreate script in CScriptObject at 1185d310: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): attempt to concatenate fieldUnitId' (a nil value) stack traceback: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): in functionValidateBone'
d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(145): in functionSetupTurret' d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in functionOnCreate'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(55): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:54>
[C]: in functionCreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in functionCreateInitialArmyGroup'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in functionInitializeArmies' ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> [C]: in functionpcall'
d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in functionBeginSessionMapSetup' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in functionBeginSession'
warning: Error running OnCreate script in CScriptObject at 1182ff90: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): attempt to concatenate fieldUnitId' (a nil value) stack traceback: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): in functionValidateBone'
d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(145): in functionSetupTurret' d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in functionOnCreate'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(55): in functionOnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1283): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:1282> [C]: in functionCreateInitialArmyUnit'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in functionCreateInitialArmyGroup' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in functionInitializeArmies'
...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2>
[C]: in functionpcall' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in functionBeginSessionMapSetup'
d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in functionBeginSession' warning: Error running OnCreate script in CScriptObject at 1182fdd0: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): attempt to concatenate fieldUnitId' (a nil value)
stack traceback:
d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): in functionValidateBone' d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(145): in functionSetupTurret'
d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in functionOnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(55): in functionOnCreate'
...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1283): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:1282>
[C]: in functionCreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in functionCreateInitialArmyGroup'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in functionInitializeArmies' ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> [C]: in functionpcall'
d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in functionBeginSessionMapSetup' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in functionBeginSession'
warning: Error running OnCreate script in Entity uel0001 at 14c44e08: Invalid bone name "Right_Upgrade".
stack traceback:
[C]: in functionHideBone' ...\gamedata\units.nx2\units\uel0001\uel0001_script.lua(46): in function <...\gamedata\units.nx2\units\uel0001\uel0001_script.lua:43> [C]: in functionCreateInitialArmyUnit'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in functionCreateInitialArmyGroup' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in functionInitializeArmies'
...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2>
[C]: in functionpcall' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in functionBeginSessionMapSetup'
d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in functionBeginSession' warning: Error running OnStopBeingBuilt script in Entity uel0001 at 14c44e08: Arg 2: unit has no bone "Left_Footfall". stack traceback: [C]: in functionWatchBone'
d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3753): in functionCreateFootFallManipulators' d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2307): in functionOnStopBeingBuilt'
d:\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1963): in functionOnStopBeingBuilt' d:\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3022): in functionOnStopBeingBuilt'
...\gamedata\units.nx2\units\uel0001\uel0001_script.lua(57): in function <...\gamedata\units.nx2\units\uel0001\uel0001_script.lua:56>
[C]: in functionCreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in functionCreateInitialArmyGroup'
...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in functionInitializeArmies' ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> [C]: in functionpcall'
d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in functionBeginSessionMapSetup' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in functionBeginSession'
warning: Invalid bone index of 0; must be bettern 0 (inclusive) and 0 (exclusive)
warning: stack traceback:
warning: [C]: in functionHideBone' warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(395): in functionCreateInitialArmyGroup'
warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in functionInitializeArmies' warning: ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> warning: [C]: in functionpcall'
warning: d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in functionBeginSessionMapSetup' warning: d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in functionBeginSession'
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/UEF_load.dds
info: Unable to load texture from file: /UEF_load.dds -
@clawy Быстрее будет все переустановить.
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