FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Помогите с ошибкой

    Scheduled Pinned Locked Moved I need help
    2 Posts 2 Posters 115 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      Clawy
      last edited by

      Unhandled exception:

      Prefetch couldn't find file /textures/selection_bracket_player_sm.dds

      Program : D:\faforever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\Users\tolik\AppData\Roaming\Forged Alliance Forever\logs\game_20259585.log /gpgnet 127.0.0.1:50146 /mean 570.671 /deviation 257.153 /savereplay gpgnet://127.0.0.1:50144/20259585/Clawy.SCFAreplay /country UA /numgames 21 /numgames 16

      Callstack:
      Unknown symbol (address 0x008d462c)

      Last 100 lines of log...

      warning: NUM PROPS = 5312
      info: Initialize Armies brain nickname is Clawy
      info: CreateArmy group ARMY_1
      warning: Failed to load mesh for blueprint /units/uel0001/uel0001_mesh
      warning: Error running OnCreate script in CScriptObject at 1185d310: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): attempt to concatenate field UnitId' (a nil value) stack traceback: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): in function ValidateBone'
      d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(145): in function SetupTurret' d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function OnCreate'
      ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(55): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:54>
      [C]: in function CreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in function CreateInitialArmyGroup'
      ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in function InitializeArmies' ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> [C]: in function pcall'
      d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in function BeginSessionMapSetup' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in function BeginSession'
      warning: Error running OnCreate script in CScriptObject at 1182ff90: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): attempt to concatenate field UnitId' (a nil value) stack traceback: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): in function ValidateBone'
      d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(145): in function SetupTurret' d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function OnCreate'
      ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(55): in function OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1283): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:1282> [C]: in function CreateInitialArmyUnit'
      ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in function CreateInitialArmyGroup' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in function InitializeArmies'
      ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2>
      [C]: in function pcall' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in function BeginSessionMapSetup'
      d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in function BeginSession' warning: Error running OnCreate script in CScriptObject at 1182fdd0: d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): attempt to concatenate field UnitId' (a nil value)
      stack traceback:
      d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3847): in function ValidateBone' d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(145): in function SetupTurret'
      d:\faforever\gamedata\lua.nx2\lua\sim\weapon.lua(96): in function OnCreate' ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(55): in function OnCreate'
      ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1283): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:1282>
      [C]: in function CreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in function CreateInitialArmyGroup'
      ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in function InitializeArmies' ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> [C]: in function pcall'
      d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in function BeginSessionMapSetup' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in function BeginSession'
      warning: Error running OnCreate script in Entity uel0001 at 14c44e08: Invalid bone name "Right_Upgrade".
      stack traceback:
      [C]: in function HideBone' ...\gamedata\units.nx2\units\uel0001\uel0001_script.lua(46): in function <...\gamedata\units.nx2\units\uel0001\uel0001_script.lua:43> [C]: in function CreateInitialArmyUnit'
      ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in function CreateInitialArmyGroup' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in function InitializeArmies'
      ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2>
      [C]: in function pcall' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in function BeginSessionMapSetup'
      d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in function BeginSession' warning: Error running OnStopBeingBuilt script in Entity uel0001 at 14c44e08: Arg 2: unit has no bone "Left_Footfall". stack traceback: [C]: in function WatchBone'
      d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(3753): in function CreateFootFallManipulators' d:\faforever\gamedata\lua.nx2\lua\sim\unit.lua(2307): in function OnStopBeingBuilt'
      d:\faforever\gamedata\lua.nx2\lua\defaultunits.lua(1963): in function OnStopBeingBuilt' d:\faforever\gamedata\lua.nx2\lua\defaultunits.lua(3022): in function OnStopBeingBuilt'
      ...\gamedata\units.nx2\units\uel0001\uel0001_script.lua(57): in function <...\gamedata\units.nx2\units\uel0001\uel0001_script.lua:56>
      [C]: in function CreateInitialArmyUnit' ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(392): in function CreateInitialArmyGroup'
      ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in function InitializeArmies' ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> [C]: in function pcall'
      d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in function BeginSessionMapSetup' d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in function BeginSession'
      warning: Invalid bone index of 0; must be bettern 0 (inclusive) and 0 (exclusive)
      warning: stack traceback:
      warning: [C]: in function HideBone' warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(395): in function CreateInitialArmyGroup'
      warning: ...rever\gamedata\lua.nx2\lua\sim\scenarioutilities.lua(692): in function InitializeArmies' warning: ...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua(3): in function <...aps\8 - badlands_v4.v0001\8 - badlands_v4_script.lua:2> warning: [C]: in function pcall'
      warning: d:\faforever\gamedata\lua.nx2\lua\siminit.lua(384): in function BeginSessionMapSetup' warning: d:\faforever\gamedata\lua.nx2\lua\siminit.lua(300): in function BeginSession'
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/hydrocarbondeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      warning: Failed to load mesh for blueprint /env/common/props/massdeposit01_mesh
      debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/uef/UEF_load.dds
      info: Unable to load texture from file: /UEF_load.dds

      ? 1 Reply Last reply Reply Quote 0
      • ? Offline
        A Former User @Clawy
        last edited by

        @clawy Быстрее будет все переустановить.

        1 Reply Last reply Reply Quote 0

        Hello! It looks like you're interested in this conversation, but you don't have an account yet.

        Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

        With your input, this post could be even better 💗

        Register Login
        • First post
          Last post