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    T1 Subs & T1 Frigs

    Scheduled Pinned Locked Moved Balance Discussion
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    • S Offline
      STlNG @Zeldafanboy
      last edited by

      @zeldafanboy said in T1 Subs & T1 Frigs:

      It takes more than a minute for a T1 sub to kill a T1 frigate iirc, increase sub damage massively and lower their reload speed

      Yes!

      And, I always put underwater mexes on the maps I make. It's great to be able to raid with subs. I think subs should be able to build underwater mexes and hydros.

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      • S Offline
        snoog @STlNG
        last edited by

        @stlng said in T1 Subs & T1 Frigs:

        I think subs should be able to build underwater mexes and hydros.

        Now there's an interesting idea. Ofc it would only benefit subs on maps that actually have water mexes.

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        • S Offline
          STlNG
          last edited by STlNG

          I suppose you could also let them build naval yards.

          That doesn't feel as thematic though.

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