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    Ethereal FAF Client 2.0

    Scheduled Pinned Locked Moved General Discussion
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    • Eternal-E Offline
      Eternal- @Skrat
      last edited by

      @skrat ладдер чуть позже

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      • Eternal-E Offline
        Eternal-
        last edited by Eternal-

        Process of map generation

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        • Eternal-E Offline
          Eternal-
          last edited by Eternal-

          https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/v1.0.1-Beta-Light

          appsettings.json

          4aba34c2-44d8-4123-a62f-bf85376976f4-image.png

          If you are using official client, you may need to edit

          d5d378ca-78e6-4d0c-83a8-60ab40c82cea-image.png

          to C:/ProgramData/FAForever/user/My Games/Gas Powered Games/Supreme Commander Forged Alliance/maps/

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          • Eternal-E Offline
            Eternal-
            last edited by Eternal-

            https://github.com/Eternal-ll/Ethereal-FAF-Client/releases/tag/1.0.2

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            • Eternal-E Offline
              Eternal-
              last edited by Eternal-

              Local maps

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              • Eternal-E Offline
                Eternal-
                last edited by Eternal-

                Hosting mapgen

                Features:

                1. Client will remember new versions of map generator, that will used in map generation for lobbies, like 1.8.5, 1.8.6, 1.8.7... etc.
                2. Dynamic loading of some map generator settings like: Map style, Map biomes
                3. Finally an ability to generate multiple mapgens and select only one to host!

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                • maudlin27M Offline
                  maudlin27
                  last edited by

                  From a practical/end-user perspective is there a summary of the main differences/benefits of this over the standard client?

                  M27AI and M28AI developer; Devlogs and more general AI development guide:
                  https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
                  https://forum.faforever.com/topic/5331/m28ai-devlog-v130

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                  • Eternal-E Offline
                    Eternal- @maudlin27
                    last edited by Eternal-

                    @maudlin27

                    1. Lighter
                    2. Faster launch
                    3. Faster lobby connections
                    4. Faster game launches
                    5. Faster reconnections
                    6. Faster patch confirming before game launch

                    Theoretically, things that can be made faster:

                    1. Map generations
                    2. Lobby authorization
                    3. Ice adapter

                    But those things will never happen in near future, because it is different projects

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                    • Eternal-E Offline
                      Eternal-
                      last edited by

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                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        MarcSpector said:

                        Even process of map generation is faster

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                        • Eternal-E Offline
                          Eternal-
                          last edited by

                          Hosting process using local map

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                          • Eternal-E Offline
                            Eternal-
                            last edited by Eternal-

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                            • Eternal-E Offline
                              Eternal-
                              last edited by Eternal-

                              btw, you can click on release images and it will redirect you to github release

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                              • JipJ Offline
                                Jip
                                last edited by

                                Is there support for the different game types, in particular FAF Beta Balance and FAF Develop?

                                A work of art is never finished, merely abandoned

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                                • Eternal-E Offline
                                  Eternal- @Jip
                                  last edited by

                                  @jip Soon

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                                  • Eternal-E Offline
                                    Eternal-
                                    last edited by Eternal-

                                    e067fa37-467d-451d-a948-ebfaa88f0abe-image.png

                                    9791083b-dabc-4d71-a0dd-cd84775e0e1f-image.png

                                    de14f63c-836a-4bdc-b30e-c0b3268873da-image.png

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                                    • Eternal-E Offline
                                      Eternal-
                                      last edited by Eternal-

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                                      • Eternal-E Offline
                                        Eternal-
                                        last edited by

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                                        • Eternal-E Offline
                                          Eternal-
                                          last edited by Eternal-

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                                          • Ctrl-KC Offline
                                            Ctrl-K
                                            last edited by

                                            You didn't release first version, but got second one already xd

                                            “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                                            — Steve Jobs.
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