FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Aeon: effort vs. reward (average-ish player?)

    Scheduled Pinned Locked Moved Balance Discussion
    29 Posts 14 Posters 1.6k Views 1 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Rodimus_PrimeR Offline
      Rodimus_Prime @Sladow-Noob
      last edited by

      @sladow-noob said in Aeon: effort vs. reward (average-ish player?):

      @immortal-d said in Aeon: effort vs. reward (average-ish player?):

      I suppose I shouldn't be surprised by the instant toxicity, but I am disappointed.

      Can you mark the part of the answers you are referring to pls?

      @yellownoob said in Aeon: effort vs. reward (average-ish player?):

      I couldnt help but notice that you dont know exactly what EFFORT you should do. For example: you say that the aurora sucks, >

      I never said Aurora sucks. I'm glad he notices I don't understand effort.

      @yellownoob said in Aeon: effort vs. reward (average-ish player?):

      Lets talk about aeon gun, yes it is only 5 meter additional range, but think how much safer you could overcharge bricks or percies.

      Now about mercy, if you perhaps did not notice that eaxh rts uses default priority system and in air unit category highest priority has torpedo bomber which basicly means that for 270 mass you can mecry anyone.

      Now about czar, did you notice its insane hp bar and insane sam range? Id like you to notice that itw flying fortress that can brun bases or any other land t4 and it should help you win air.

      Now about gc, you simply dont understand its strong points, as you noticed so far there is no unit that would win you a game without proper support, for gc it is t3 harb army, gc range helps you freely inflict damage on every army composition besides snipers, that means that you are forced to engage gc with your t3 units that have much higher cost than a harb and the same dps as a harb. Notice that snipers will not reallly help because they would have no shield since aeon army has a shiled damage based unit.

      Again, I clearly don't understand anything.

      Upon rereading, really just that guy. Everyone else is moderately constructive.

      SpikeyNoobS Sladow-NoobS JipJ 3 Replies Last reply Reply Quote 0
      • SpikeyNoobS Offline
        SpikeyNoob Global Moderator @Rodimus_Prime
        last edited by

        @immortal-d I think what he is saying is that instead of commenting on balance maybe a change to your mindset would have better results. Does not seem toxic to me.

        1 Reply Last reply Reply Quote 1
        • Sladow-NoobS Offline
          Sladow-Noob @Rodimus_Prime
          last edited by

          @immortal-d I think you misunderstood something. I heavily assume he's talking about the "ingame-effort", e.g. what the goal should be.
          "You don't want to stay on t1 as Aeon anyway (aka rush Blazes) [...]"

          can feel you on the other post though lol

          Inactive.

          1 Reply Last reply Reply Quote 0
          • JipJ Offline
            Jip @Rodimus_Prime
            last edited by

            @immortal-d We're not all native speakers and we're all from different cultures. I'm not reading anything toxic here - just people trying to express their opinions.

            A work of art is never finished, merely abandoned

            1 Reply Last reply Reply Quote 1
            • DeribusD Deribus moved this topic from Suggestions on
            • DeribusD Offline
              Deribus Global Moderator
              last edited by

              Moved to Balance Discussion

              1 Reply Last reply Reply Quote 0
              • FemtoZettaF Offline
                FemtoZetta
                last edited by

                How is this not a troll post, only thing missing is that he thinks snipers are bad and need a buff.

                Sladow-NoobS 1 Reply Last reply Reply Quote 2
                • Sladow-NoobS Offline
                  Sladow-Noob @FemtoZetta
                  last edited by

                  @femtozetta My snipers always die to t1 bombers. Plz buff HP

                  Inactive.

                  Ctrl-KC 1 Reply Last reply Reply Quote 0
                  • Ctrl-KC Offline
                    Ctrl-K @Sladow-Noob
                    last edited by

                    @sladow-noob better to give them a personal shield kappa

                    “Be a yardstick of quality. Some people aren’t used to an environment where excellence is expected.”
                    — Steve Jobs.
                    My UI Mods
                    Support me

                    1 Reply Last reply Reply Quote 0
                    • LunyshkoL Offline
                      Lunyshko @Rodimus_Prime
                      last edited by

                      @immortal-d so you call me sharing the sacred knowledge with you a toxicity? Fine.

                      "Good luck and a safe landing commanders!"

                      1 Reply Last reply Reply Quote 0
                      • LunyshkoL Offline
                        Lunyshko
                        last edited by Lunyshko

                        I wanted to say that you dont know where to put that effort. And i did indeed simplified you saying that losing your guard with aurora could deal huge damage into aurora sucks, which is basicly true in 90% cases. I never intended to be toxic, if i wanted to be toxic i wouldnt even bothered to answer your each point and would have called you a retard instead.
                        I hope i clarified the misunderstanding.

                        "Good luck and a safe landing commanders!"

                        1 Reply Last reply Reply Quote 4
                        • KaletheQuickK Offline
                          KaletheQuick
                          last edited by

                          I have always seen Aeon as the SUPERIOR MASTER RACE, but also one that focuses each unit on being the best at one thing. Like their frigate, it only attacks ground. Or the shard, which only attacks air. I like that they are kinda specialized and do one thing. I feel the GC fits this philosophy perfectly well. No aeon unit should be perfect without support, they are essentially the combined arms faction. You always need to mix things together to make sure every weakness is covered. The GC is no different, it needs a swarm of units supporting it. Like shields (which I'm not sure if they block any fire) or harbingers to reclaim it's kills, and repair it in-between assaults.

                          I would say the CZAR and Mercy need help. But I'm not sure how? Perhaps making the CZAR an "air game ender" Every 10 seconds it pops out an old Corona fighters with AOE flak guns, slaved to the CZAR like drones. Slowly snowballing into air superiority, but vulnerable to ground AA.

                          Mercy is just not great. I mean, most bombers are suicide bombers anyway. If I ever need to use them I spread them out so they don't all approach the target from the same angle (and thus get wiped by one flak shell). I also support them with t1 air scouts to draw flak fire.

                          Anyway, I love Aeon and am always up for changes and fun stuff 😄

                          You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

                          1 Reply Last reply Reply Quote 0
                          • ThomasHiattT Offline
                            ThomasHiatt
                            last edited by

                            CZAR is already fun and really good since it was buffed. Now Aeon just needs really good combat SCU's to round out their late game ground combat options.

                            KaletheQuickK 1 Reply Last reply Reply Quote 2
                            • KaletheQuickK Offline
                              KaletheQuick @ThomasHiatt
                              last edited by

                              @thomashiatt It has been great since the shield was added. Ive even seen it in games! It just doesn't feel as decisive as other experimentals.

                              You must deceive the enemy, sometimes your allies, but you must always deceive yourself!

                              1 Reply Last reply Reply Quote 0
                              • FtXCommandoF Offline
                                FtXCommando
                                last edited by

                                Only T4 more decisive is the asswasher which is OP in the first place.

                                1 Reply Last reply Reply Quote 0
                                • veteranasheV Offline
                                  veteranashe
                                  last edited by

                                  This post is deleted!
                                  1 Reply Last reply Reply Quote 0
                                  • veteranasheV Offline
                                    veteranashe
                                    last edited by

                                    This post is deleted!
                                    1 Reply Last reply Reply Quote 0
                                    • veteranasheV Offline
                                      veteranashe
                                      last edited by

                                      The mercy is broken with more hp. I need to mess with it more but I'd maybe like to see 10hp and 6-8 range

                                      1 Reply Last reply Reply Quote 0
                                      • First post
                                        Last post