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    Crash while playing

    Scheduled Pinned Locked Moved I need help
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    • S Offline
      SteelMicrowave
      last edited by

      java.lang.RuntimeException: Forged Alliance Crashed with exit code 1. See C:\ProgramData\FAForever\logs\game_15413755.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:701)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

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      • S Offline
        SteelMicrowave
        last edited by

        I found this error in the mentioned log file, is this related?

        warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
        stack traceback:
        [C]: in function `Play'
        ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>

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        • JipJ Offline
          Jip
          last edited by

          If it is a hard-crash then it is not. We need the information from the debugger, you can see an example in this post

          A work of art is never finished, merely abandoned

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