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    getting lots off crashes recently

    Scheduled Pinned Locked Moved I need help
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    • H Offline
      HiHaHo
      last edited by

      lately make crashes a lot and its always the same thing

      bug:

      java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073740771. See game_14880555.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:696)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

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      • H Offline
        HiHaHo
        last edited by

        also game bug:

        EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x009274f1
        attempted to read memory at 0x40000000

        Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
        Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_14881016.log /gpgnet 127.0.0.1:59407 /mean 1299.77 /deviation 105.16 /savereplay gpgnet://127.0.0.1:65446/14881016/HiHaHo.SCFAreplay /country NL /numgames 482

        Callstack:
        Unknown symbol (address 0x009274f1)
        Unknown symbol (address 0x009145f1)
        Unknown symbol (address 0x004c9741)
        Unknown symbol (address 0x00409243)
        Unknown symbol (address 0x00409b2b)
        Unknown symbol (address 0x0074a11b)

        Last 100 lines of log...

        debug: Loading module '\000/units/xab3301/xab3301_script.lua\000'
        debug: Loading module '\000/lua/remoteviewing.lua\000'
        debug: Loading module '\000/projectiles/tdfplasmaheavy02/tdfplasmaheavy02_script.lua\000'
        debug: Current gametime: 00:21:00
        debug: Loading module '\000/units/xsl0309/xsl0309_script.lua\000'
        debug: Loading module '\000/lua/sim/tasks/targetlocation.lua\000'
        debug: Loading module '\000/projectiles/cdfbolter02/cdfbolter02_script.lua\000'
        debug: Loading module '\000/projectiles/cdflaserdisintegrator02/cdflaserdisintegrator02_script.lua\000'
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/units/ueb2101/ueb2101_script.lua\000'
        info: UI_MakeSelectionSet 2
        info: UI_MakeSelectionSet 2
        debug: Loading module '\000/units/xsb2302/xsb2302_script.lua\000'
        debug: Current gametime: 00:21:30
        debug: Loading module '\000/units/uaa0310/uaa0310_script.lua\000'
        debug: Loading module '\000/units/ueb3104/ueb3104_script.lua\000'
        info: UI_ApplySelectionSet 2
        debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/units/urs0304/urs0304_script.lua\000'
        debug: Current gametime: 00:22:00
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 6
        debug: Loading module '\000/projectiles/tifmissilecruise04/tifmissilecruise04_script.lua\000'
        debug: Loading module '\000/projectiles/taamissileflayer02/taamissileflayer02_script.lua\000'
        debug: Loading module '\000/units/xsa0303/xsa0303_script.lua\000'
        debug: Loading module '\000/projectiles/tdfplasma01/tdfplasma01_script.lua\000'
        info: UI_ApplySelectionSet 6
        debug: Current gametime: 00:22:30
        info: UI_ApplySelectionSet 7
        info: UI_ApplySelectionSet 1
        info: UI_ApplySelectionSet 1
        info: UI_ApplySelectionSet 7
        debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
        debug: Current gametime: 00:23:00
        debug: Loading module '\000/units/ura0401/ura0401_script.lua\000'
        debug: Current gametime: 00:23:30
        debug: Loading module '\000/units/ueb4302/ueb4302_script.lua\000'
        info: UI_MakeSelectionSet 7
        debug: Loading module '\000/units/xeb2306/xeb2306_script.lua\000'
        info: UI_ApplySelectionSet 7
        debug: Current gametime: 00:24:00
        info: UI_ApplySelectionSet 7
        info: UI_ApplySelectionSet 7
        debug: Loading module '\000/units/uab2302/uab2302_script.lua\000'
        debug: Loading module '\000/projectiles/aandepthcharge01/aandepthcharge01_script.lua\000'
        debug: Current gametime: 00:24:30
        debug: Loading module '\000/projectiles/tdphalanx01/tdphalanx01_script.lua\000'
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 7
        debug: Loading module '\000/projectiles/sifsuthanusartilleryshell02/sifsuthanusartilleryshell02_script.lua\000'
        info: UI_ApplySelectionSet 7
        debug: Current gametime: 00:25:00
        info: UI_ApplySelectionSet 7
        debug: Loading module '\000/units/xab2307/xab2307_script.lua\000'
        debug: Current gametime: 00:25:30
        info: UI_ApplySelectionSet 6
        debug: Loading module '\000/units/urb2304/urb2304_script.lua\000'
        debug: Current gametime: 00:26:00
        debug: Current gametime: 00:26:30
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 5
        info: UI_ApplySelectionSet 5
        warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
        stack traceback:
        [C]: in function `Play'
        ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>
        info: UI_ApplySelectionSet 1
        debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
        debug: Loading module '\000/units/urb4205/urb4205_script.lua\000'
        debug: Current gametime: 00:27:00
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 6
        debug: Loading module '\000/projectiles/cdfbolter03/cdfbolter03_script.lua\000'
        debug: Loading module '\000/projectiles/cdfrocketiridium01/cdfrocketiridium01_script.lua\000'
        debug: Current gametime: 00:27:30
        info: CWldSession::DoBeat() unknown entity id (0x2ff000e8) supplied in a pose update.
        debug: Loading module '\000/units/urb4207/urb4207_script.lua\000'
        info: UI_ApplySelectionSet 6
        info: UI_ApplySelectionSet 7
        debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
        debug: Current gametime: 00:28:00
        info: UI_ApplySelectionSet 7
        info: UI_ApplySelectionSet 6
        debug: Loading module '\000/units/ueb2303/ueb2303_script.lua\000'
        debug: Loading module '\000/units/urb2301/urb2301_script.lua\000'
        info: UI_ApplySelectionSet 7
        debug: Current gametime: 00:28:30
        debug: Loading module '\000/units/uab0202/uab0202_script.lua\000'
        debug: Loading module '\000/units/xsb2301/xsb2301_script.lua\000'
        info: CWldSession::DoBeat() unknown entity id (0x2ff00133) supplied in a pose update.
        info: CWldSession::DoBeat() unknown entity id (0x2ff00139) supplied in a pose update.
        debug: Current gametime: 00:29:00
        debug: Loading module '\000/units/uab2101/uab2101_script.lua\000'
        debug: Current gametime: 00:29:30
        info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")
        debug: Loading module '\000/projectiles/aaafizz01/aaafizz01_script.lua\000'
        debug: Loading module '\000/projectiles/aifsonanceshell02/aifsonanceshell02_script.lua\000'
        info: UI_Lua import("/lua/ui/game/ping.lua").DoPing("marker")

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        • UvesoU Offline
          Uveso
          last edited by

          Game crashed at address 0x009274f1.
          Is it always address 0x009274f1 ?

          See game_14880555.log for more information
          Can you provide us the full game log ?
          You will find it here:
          C:\ProgramData\FAForever\logs\game_14880555.log

          H 1 Reply Last reply Reply Quote 0
          • H Offline
            HiHaHo
            last edited by

            This post is deleted!
            1 Reply Last reply Reply Quote 0
            • H Offline
              HiHaHo
              last edited by

              remember reading this in other thread :

              https://pastebin.com/qzM8MBLx

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              • H Offline
                HiHaHo
                last edited by

                latest crash:
                https://pastebin.com/xxkPMSdH

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                • H Offline
                  HiHaHo @Uveso
                  last edited by

                  @uveso seem like it is yes

                  its always same error message:

                  Callstack:
                  Unknown symbol (address 0x009274f1)
                  Unknown symbol (address 0x009144b0)
                  Unknown symbol (address 0x00775e38)

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                  • UvesoU Offline
                    Uveso
                    last edited by

                    i found this in your log:

                    warning: Error importing /lua/ui/game/commandmode.lua:
                             error in Lua error handling
                    

                    (First time i saw the error function failing in LUA.)

                    looks like some mod is changing the commandmode.lua.

                    Please disable all mods and check again if the game crashes.

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                    • H Offline
                      HiHaHo
                      last edited by

                      played whitout mods still crashes
                      not ganna bother anyone ill go play an other game

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                      • T Offline
                        Tripod
                        last edited by

                        I always say this, have you tried updating your windows drivers? I had crashes that were caused by a USB driver.

                        Go to "Check for updates", then install all the updates, including the optional ones. Might fix it, if not, at least you've ruled a few things out.

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