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    Player leave freezes unit control

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    • W Offline
      WackelKontakt
      last edited by

      Admittedly, the "no actions for n ticks" solution does lower the amount of desyncs, however the user experience is indeed underisable. I would second the suggestion for a "global pause" fix instead.

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      • epic-bennisE Offline
        epic-bennis Banned @Spy_Emanciator
        last edited by

        @Spy_Emanciator

        You should be the ceo of the faf cooperation.
        You got a real business mind, and i love all of your suggestions. Would you hire me? I would like to be your executive assistant to learn your business sense.

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        • S Offline
          Spy_Emanciator
          last edited by

          patronization aside I pitch lofty goals because it up averages the actual balanced expectations. Since many here are of the doom gloom please up my anti-depressant dose crowd I had to play the opposite.

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