Game freezes and crashes again
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This technically happened two games in a row but we only got the an error message the second time.
The crash report read:
Unhandled exception:
bad allocation
Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_14719093.log /gpgnet 127.0.0.1:60695 /mean 1009.12 /deviation 182.117 /savereplay gpgnet://127.0.0.1:63567/14719093/Gumption.SCFAreplay /country US /numgames 24Callstack:
Unknown symbol (address 0x008d462c)Here is the crash log >>> crash_report.txt
https://replay.faforever.com/14719093 <<< Replay
Please help us figure out what's causing this. The gamelogs aren't denoting any unusual activity before these crashes happen.
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Here's the gamelog (not of the player that crashed, but of the host) - game_14719093.log
Is it possible that the second player could have crashed because of a cascade of errors caused by the host having a missing texture file?
Those are the only errors which appeared around the time of the second player crashing at 28 minutes. It makes no sense at all but I don't see anything else in the log that could have caused it.
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0x008d462c can be caused by the following commands:
STR_Utf8Len('text')
STR_Utf8SubString('text')Maybe a UI mod feeded with non english characters ?
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