FAForever Forums
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Game freezes and crashes again

    Scheduled Pinned Locked Moved I need help
    3 Posts 2 Posters 307 Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • W Offline
      Wingflier
      last edited by

      This technically happened two games in a row but we only got the an error message the second time.

      The crash report read:

      Unhandled exception:

      bad allocation

      Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
      Cmd line arguments : /init init.lua /nobugreport /log C:\ProgramData\FAForever\logs\game_14719093.log /gpgnet 127.0.0.1:60695 /mean 1009.12 /deviation 182.117 /savereplay gpgnet://127.0.0.1:63567/14719093/Gumption.SCFAreplay /country US /numgames 24

      Callstack:
      Unknown symbol (address 0x008d462c)

      Here is the crash log >>> crash_report.txt

      https://replay.faforever.com/14719093 <<< Replay

      Please help us figure out what's causing this. The gamelogs aren't denoting any unusual activity before these crashes happen.

      1 Reply Last reply Reply Quote 0
      • W Offline
        Wingflier
        last edited by

        Here's the gamelog (not of the player that crashed, but of the host) - game_14719093.log

        Is it possible that the second player could have crashed because of a cascade of errors caused by the host having a missing texture file?

        Those are the only errors which appeared around the time of the second player crashing at 28 minutes. It makes no sense at all but I don't see anything else in the log that could have caused it.

        1 Reply Last reply Reply Quote 0
        • UvesoU Offline
          Uveso
          last edited by

          0x008d462c can be caused by the following commands:

          STR_Utf8Len('text')
          STR_Utf8SubString('text')

          Maybe a UI mod feeded with non english characters ?

          1 Reply Last reply Reply Quote 0

          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

          With your input, this post could be even better 💗

          Register Login
          • First post
            Last post