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    Scheduled Pinned Locked Moved I need help
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    • P Offline
      Podli
      last edited by

      Game runs fine, sometime i have exceptions, but not often.
      But any mods doesn't work at all. I can see downloaded maps, can download mods, enable them in the FAF, but they just not working in the game.
      https://pastebin.com/q37SYAj0 - ice-adapter.log
      https://pastebin.com/T4E2s8MC - game.log

      foodlfgF 1 Reply Last reply Reply Quote 0
      • foodlfgF Offline
        foodlfg @left_boy
        last edited by

        @axel12 i saw but i havent tested it.
        i have been updating the wiki btw for the 1.2.0 client.
        main part is ready. working on the game issues part, simplifying etc

        nice ghetto streams: https://www.twitch.tv/foodlfg

        1 Reply Last reply Reply Quote 0
        • foodlfgF Offline
          foodlfg @Podli
          last edited by foodlfg

          @Podli enable the Fallback Vault Location in the client setting and redownload your mods (somehow).
          was it not enabled from the beginning? oO

          exceptions? use the latest Proton version and install Vulkan tools etc: https://linuxconfig.org/install-and-test-vulkan-on-linux

          nice ghetto streams: https://www.twitch.tv/foodlfg

          1 Reply Last reply Reply Quote 0
          • P Offline
            Podli
            last edited by

            @foodlfg i found the issue. Mods is working, but import from FAF to FA active mods doesn't work. I have to enable mods in lobby manually.

            1 Reply Last reply Reply Quote 0
            • foodlfgF Offline
              foodlfg
              last edited by

              @Podli
              ye that one too.

              mod dir is here btw:
              cd .faforever/user/My\ Games/Gas\ Powered\ Games/Supreme\ Commander\ Forged\ Alliance/mods/

              nice ghetto streams: https://www.twitch.tv/foodlfg

              1 Reply Last reply Reply Quote 0
              • BigMamaMurderB Offline
                BigMamaMurder Banned @foodlfg
                last edited by

                @foodlfg My client insists on JDK11 so had to install it. Ubuntu 20.04.

                1 Reply Last reply Reply Quote 0
                • foodlfgF Offline
                  foodlfg
                  last edited by foodlfg

                  @LittleMissMurder
                  yes? what do you want to say with this?
                  you dont have an old version of java JRE on other distros?

                  the new 1.2.0 client needs java 14 btw.
                  i dont know if it is worse news or not. (if you are on Ubuntu 20.04, it is not)

                  nice ghetto streams: https://www.twitch.tv/foodlfg

                  BigMamaMurderB 1 Reply Last reply Reply Quote 0
                  • tatsuT Offline
                    tatsu
                    last edited by

                    JDK (or rather JRE) 11 is still default but you can of course choose which version to install.

                    How to setup FAF on linux

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                    • foodlfgF Offline
                      foodlfg
                      last edited by foodlfg

                      well lets simplify this:

                      • sudo apt install openjdk-14-jre
                      • use: 1.2.0 client

                      nice ghetto streams: https://www.twitch.tv/foodlfg

                      1 Reply Last reply Reply Quote 1
                      • L Offline
                        left_boy
                        last edited by

                        Gonna release 1.2.0 as soon as I get the motivation to get out of bed XD

                        Soon™️

                        1 Reply Last reply Reply Quote 1
                        • L Offline
                          left_boy
                          last edited by

                          Or not but soon

                          Soon™️

                          1 Reply Last reply Reply Quote 0
                          • BigMamaMurderB Offline
                            BigMamaMurder Banned @foodlfg
                            last edited by

                            @foodlfg It doesn't matter anymore - the new client wants 14

                            1 Reply Last reply Reply Quote 0
                            • L Offline
                              left_boy
                              last edited by

                              yes it does

                              Soon™️

                              1 Reply Last reply Reply Quote 0
                              • L Offline
                                left_boy
                                last edited by

                                My game crashes as soon as the game starts:

                                > com/sun/javafx/webkit/prism/WCGraphicsPrismContext patching succeeded!
                                info:  D3D9DeviceEx::ResetSwapChain:
                                info:    Requested Presentation Parameters
                                info:      - Width:              1024
                                info:      - Height:             768
                                info:      - Format:             D3D9Format::A8R8G8B8
                                info:      - Auto Depth Stencil: false
                                info:                  ^ Format: D3D9Format::Unknown
                                info:      - Windowed:           false
                                info:  Setting display mode: 1024x768@60
                                info:  Presenter: Actual swap chain properties:
                                info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
                                info:    Present mode: VK_PRESENT_MODE_IMMEDIATE_KHR
                                info:    Buffer size:  1024x768
                                info:    Image count:  3
                                info:    Exclusive FS: 0
                                info:  Presenter: Actual swap chain properties:
                                info:    Format:       VK_FORMAT_B8G8R8A8_UNORM
                                info:    Present mode: VK_PRESENT_MODE_FIFO_KHR
                                info:    Buffer size:  1024x768
                                info:    Image count:  4
                                info:    Exclusive FS: 0
                                X Error of failed request:  BadWindow (invalid Window parameter)
                                  Major opcode of failed request:  12 (X_ConfigureWindow)
                                  Resource id in failed request:  0x8400036
                                  Serial number of failed request:  6341
                                  Current serial number in output stream:  6344
                                

                                Soon™️

                                1 Reply Last reply Reply Quote 0
                                • L Offline
                                  left_boy
                                  last edited by

                                  I am Ubuntu 20.04 I have the lobby in windowed mode and the game is full screen I am using Proton 5.0-9 as recommened by the wiki.

                                  Soon™️

                                  1 Reply Last reply Reply Quote 0
                                  • L Offline
                                    left_boy
                                    last edited by

                                    Now if I try host a game it also crashes:

                                    EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x0043dd2d
                                        attempted to read memory at 0x00000000
                                    
                                    Program : Z:\home\alex\.faforever\bin\ForgedAlliance.exe
                                    Cmd line arguments : /init init.lua /nobugreport /log /home/alex/.faforever/logs/game_12616401.log /gpgnet 127.0.0.1:31353 /mean 1871.69 /deviation 98.0428 /savereplay gpgnet://127.0.0.1:36483/12616401/axel12.SCFAreplay /country ES /clan DEV /numgames 1648
                                    
                                    Callstack:
                                    	EntryPoint + -1 bytes ((Unknown)(0) + 0 bytes)
                                    
                                    Last 100 lines of log...
                                    
                                    info: cam_ZoomAmount 0.40000000596046
                                    info: ui_AlwaysRenderStrategicIcons 0
                                    info: ui_ScreenEdgeScrollView 1
                                    info: ui_ArrowKeysScrollView 1
                                    info: ui_KeyboardPanSpeed 90
                                    info: ui_KeyboardPanAccelerateMultiplier 4
                                    info: ui_KeyboardRotateSpeed 10
                                    info: ui_KeyboardRotateAccelerateMultiplier 2
                                    info: SC_SecondaryAdapter false
                                    info: ren_Skydome 1
                                    info: graphics_Fidelity 1
                                    info: shadow_Fidelity 1
                                    info: ren_MipSkipLevels 1
                                    info: cam_DefaultLOD 1
                                    info: cam_SetLOD WorldCamera 1
                                    info: cam_SetLOD WorldCamera2 1
                                    info: cam_SetLOD CameraHead2 1
                                    info: SC_CameraScaleLOD 1
                                    info: ren_bloom 0
                                    debug: Wavebank prepared: 23e920
                                    debug: Wavebank prepared: 23fad8
                                    debug: Wavebank prepared: 240f00
                                    debug: Wavebank prepared: 2420b8
                                    debug: Wavebank prepared: 243d68
                                    debug: Wavebank prepared: 245b50
                                    debug: Wavebank prepared: 247a70
                                    debug: Wavebank prepared: 248c28
                                    debug: Wavebank prepared: 24adb8
                                    debug: Wavebank prepared: 24c588
                                    debug: Wavebank prepared: 24e5e0
                                    debug: Wavebank prepared: 26c6f0
                                    debug: Wavebank prepared: 26d8a8
                                    debug: Wavebank prepared: 26fc18
                                    debug: Wavebank prepared: 270dd0
                                    debug: Wavebank prepared: 271f88
                                    debug: Wavebank prepared: 273140
                                    debug: Wavebank prepared: 2742f8
                                    debug: Wavebank prepared: 2754b0
                                    debug: Wavebank prepared: 276668
                                    debug: Loading module '\000/lua/maui/frame.lua\000'
                                    debug: Loading module '\000/lua/ui/uimain.lua\000'
                                    debug: Loading module '\000/lua/multiplayer/onlineprovider.lua\000'
                                    debug: Loading module '\000/lua/ui/campaign/campaignmanager.lua\000'
                                    debug: Loading module '\000/lua/multiplayer/gpgnet.lua\000'
                                    info: GPGNET: entering idle state.
                                    debug: Wavebank prepared: 26ea60
                                    debug: Wavebank prepared: 277820
                                    debug: Loading module '\000/lua/ui/lobby/lobby.lua\000'
                                    debug: Loading module '\000/lua/version.lua\000'
                                    debug: Loading module '\000/lua/ui/menus/menucommon.lua\000'
                                    debug: Loading module '\000/lua/ui/game/tooltip.lua\000'
                                    debug: Loading module '\000/lua/ui/help/tooltips.lua\000'
                                    debug: Loading module '\000/lua/ui/maputil.lua\000'
                                    debug: Loading module '\000/etc/faf/mapblacklist.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/radiobutton.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/resmappreview.lua\000'
                                    debug: Loading module '\000/lua/ui/texturepool.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/acubutton.lua\000'
                                    debug: Loading module '\000/lua/gamecolors.lua\000'
                                    debug: Loading module '\000/lua/maui/slider.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/data/playerdata.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluetable.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvalue.lua\000'
                                    debug: Loading module '\000/lua/factions.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/data/gamedata.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/data/watchedvalue/watchedvaluearray.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/togglebutton.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/lobbycomm.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/textarea.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/trueskill.lua\000'
                                    debug: Loading module '\000/etc/faf/blacklist.lua\000'
                                    debug: Loading module '\000/lua/ui/help/tooltips-country.lua\000'
                                    debug: Loading module '\000/lua/system/dkson.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/unitsanalyzer.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/changelog.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/combo.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/changelogdata.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/aitypes.lua\000'
                                    debug: Loading module '\000/lua/ai/customais_v2/sorianai.lua\000'
                                    debug: Loading module '\000/lua/ui/lobby/lobbyoptions.lua\000'
                                    info: /country
                                    info: /init
                                    info: /numgames
                                    info: /mean
                                    info: /clan
                                    info: /deviation
                                    info: GPGNET: setting nat handler to 0x1100c004
                                    info: LOBBY: Game port 22094[UDP] opened.
                                    info: LOBBY: starting with local uid of 53471 [axel12]
                                    info: SC_PrimaryAdapter windowed
                                    info: GPGNET: entering lobby state.
                                    info:  { }
                                    info:  { }
                                    debug: Loading module '\000/lua/maui/effecthelpers.lua\000'
                                    info: Supreme Commander: Forged Alliance version 3714
                                    debug: Loading module '\000/lua/ui/lobby/chatarea.lua\000'
                                    debug: Loading module '\000/lua/maui/statusbar.lua\000'
                                    debug: Loading module '\000/lua/ui/controls/columnlayout.lua\000'
                                    warning: Unable to load texture: _mappreview.dds
                                    
                                    

                                    Maybe I should quit windowed mode but how

                                    Soon™️

                                    1 Reply Last reply Reply Quote 0
                                    • L Offline
                                      left_boy
                                      last edited by

                                      Ok ignore the top one I selected a broken map

                                      Soon™️

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        left_boy
                                        last edited by left_boy

                                        When I try get the lobby back in full screen mode the game also crashed LOL. Seems like the game as a lot of issues on linux. Who told me I should try linux XD

                                        Soon™️

                                        1 Reply Last reply Reply Quote 0
                                        • L Offline
                                          left_boy
                                          last edited by

                                          I think it was working before I put it in windowed mode? Where is that stored how can i revert this. I tried deleting game.prefs but that had no effect

                                          Soon™️

                                          tatsuT 1 Reply Last reply Reply Quote 0
                                          • tatsuT Offline
                                            tatsu
                                            last edited by tatsu

                                            it doesn't sound like you're using proton's run file

                                            did you add this to steam's launch option for FA ?

                                             PROTON_NO_ESYNC=1, PROTON_DUMP_DEBUG_COMMANDS=1 %command%
                                            

                                            the PROTON_DUMP_DEBUG_COMMANDS allows for the creation of a run file under /tmp/proton_$USER/

                                            you copy that file to you faf install dir and point to that file as the run arg for FA.

                                            How to setup FAF on linux

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