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    Change TMM colors to be more legible

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    • CheeseBerryC Offline
      CheeseBerry
      last edited by

      Oh wow, that is high up there on the "useful features not many people seem to know about" list. (Also TIL you can right click buttons in FAF, resulting in different behavior sometimes.)

      I'd argue we still want to change the default colors to be more distinguishable as imo it'd just generally improve the default experience.
      Changing player colors only on your end also has the downside of making communication slightly harder as e.g. "lets attack red together" doesn't make much sense anymore if everyone sees "red" as a different player.

      Still though, knowing about that color menu makes TMM a lot more enjoyable 😄

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      • X Offline
        Xayo
        last edited by

        I disagree with the notion that the current colors TMM are bad. Reds+warm colors are team 1, blues and cold colors are team 2. It's pretty clear that way. Distinguishing between the individual player colors might be harder, but it's also a lot less important than distinguishing between their team allegiance.

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        • JipJ Offline
          Jip
          last edited by Jip

          I'd argue we still want to change the default colors to be more distinguishable as imo it'd just generally improve the default experience.
          Changing player colors only on your end also has the downside of making communication slightly harder as e.g. "lets attack red together" doesn't make much sense anymore if everyone sees "red" as a different player.

          This was discussed and also my reason to reject it. But the entire idea of the change in question was to add support for color blindness. And once you do that the colors change regardless. So here we are 🙂

          I also disagree with changing the TMM colors by default - as it is a never-ending slippery slope: the next color set may work for you, but not for someone else. And then the cycle repeats.

          A work of art is never finished, merely abandoned

          CheeseBerryC 1 Reply Last reply Reply Quote 0
          • CheeseBerryC Offline
            CheeseBerry @Jip
            last edited by CheeseBerry

            @xayo said in Change TMM colors to be more legible:

            Distinguishing between the individual player colors might be harder, but it's also a lot less important than distinguishing between their team allegiance.

            I disagree: Even w/o colors team allegiance would be pretty easy to tell at a glance from where units are, how they behave and from the fact that they don't provide vision.

            Distinguishing between allied units is harder because all of those differences don't apply anymore, but still crucial because you can only give orders to some of them.

            For me, the current color scheme fails especially when multiple armies meet at the same spot, as it's really hard to distinguish between a bunch off tanks in slightly different shades of blue, when you need to make quick decisions about how to micro them.

            @jip said in Change TMM colors to be more legible:

            I also disagree with changing the TMM colors by default - as it is a never-ending slippery slope: the next color set may work for you, but not for someone else. And then the cycle repeats.

            Now that I know the local color change feature exists, I'll first see if it solves the legibility problem for me and the other people I've talked to.

            If it doesn't, some research into color theory/Ui design on my part may be needed to find a 'better' tmm color scheme.

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            • deletethisD Offline
              deletethis
              last edited by

              There was already a huge (by these forum's standards) debate on this whole issue, so please do your research and then post if you actually have something to add.

              CheeseBerryC 1 Reply Last reply Reply Quote 0
              • CheeseBerryC Offline
                CheeseBerry @deletethis
                last edited by CheeseBerry

                @deletethis said in Change TMM colors to be more legible:

                There was already a huge (by these forum's standards) debate on this whole issue, so please do your research and then post if you actually have something to add.

                I'm aware of both topics and they are about adding/changing/removing colors for selection in custom game lobbies, not directly about the adjustment of the tmm default color scheme.

                While certainly related and valuable discussions in their own right, they differ from this topic in a significant way:
                In a custom lobby you can choose whatever color distinguishes you from your allies/enemies the best. This is not possible in TMM.

                But again, I'll first check if the local color change mode fixes the problem for me before making any more suggestions.

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                • R Offline
                  Reckless_Charger
                  last edited by

                  This post is deleted!
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                  • CaptainKlutzC Offline
                    CaptainKlutz
                    last edited by

                    856e78a7-1682-4f96-8103-5b34e196ba32-image.png
                    My attempt at trying to remove the most confusing colour combinations while maintaining a 'team theme'

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                    • Anachronism_A Offline
                      Anachronism_
                      last edited by

                      There was also relevant discussion here. FWIW, here was my suggestion for the color order:
                      701b0038-4b67-46e1-8a29-ac331297c45b-image.png

                      pfp credit to gieb

                      LunyshkoL 1 Reply Last reply Reply Quote 1
                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        And no one can't do a normal color schema comparison by order =(

                        Profile | Eternal MOD pack | Check new client

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                        • LunyshkoL Offline
                          Lunyshko @Anachronism_
                          last edited by

                          @penguin_ I miss all these good colours

                          "Good luck and a safe landing commanders!"

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                          • ComradeStrykerC Offline
                            ComradeStryker
                            last edited by ComradeStryker

                            Images from a few games I've had recently... both showcase two different players.

                            4c1d9bbe-2e0b-41f4-a1e9-f16d4fe8eab3-image.png

                            909f2cb5-85ba-483a-97cc-8e1000336a45-image.png

                            As you can see, it is quite difficult to see who owns which unit or structure, at a glance

                            I can only imagine it being worse if you are of a similar color as your opponent.

                            On another note, I once had a game in which this happened, but not to me.
                            I thought it was my teammate's units yet they weren't.
                            I know... a skill issue on my part.


                            ~ Stryker

                            ( ͡° ͜ʖ ͡°)

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                            • FtXCommandoF Offline
                              FtXCommando
                              last edited by

                              013611F9-E3B9-49C6-8FC6-F465A7714140.jpeg 38C0F208-1CF4-40AE-A0C2-A5A89F49905B.jpeg

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