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    T3 omni countered by t2 stealth?

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    • maudlin27M Offline
      maudlin27
      last edited by

      Perimeter monitor gives constant vision of the area (radius is the same as the omni part of a t3 radar)
      T3 Aircraft carriers give torp bomber resistant AA for your fleet (much harder to kill than cruisers).

      M27AI and M28AI developer; Devlogs and more general AI development guide:
      https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
      https://forum.faforever.com/topic/5331/m28ai-devlog-v130

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      • QuietJoyQ Offline
        QuietJoy
        last edited by

        Why would you make a UEF Atlantis?

        maudlin27M 1 Reply Last reply Reply Quote 0
        • FtXCommandoF Offline
          FtXCommando
          last edited by

          Because it’s funny

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          • maudlin27M Offline
            maudlin27 @QuietJoy
            last edited by

            @scout_more_often
            It has good vision and intel, coupled with decent torpedo damage so is much more versatile than a T3 aircraft carrier

            So you might build it for similar reasons to T3 carriers for other factions (but not as relevant for UEF since they have shield boats to boost their cruiser HP), while there're also various other niche scenarios. E.g. if you want to start navy to help a teammate you can get an atlantis for virtually the same mass cost as just getting a t3 naval factory.

            M27AI and M28AI developer; Devlogs and more general AI development guide:
            https://forum.faforever.com/topic/2373/ai-development-guide-and-m27ai-v71-devlog
            https://forum.faforever.com/topic/5331/m28ai-devlog-v130

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            • QuietJoyQ Offline
              QuietJoy
              last edited by

              So what can see a Cybran ACU with stealth? Is it only the inner ring of a T3 Omni?

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              • JipJ Offline
                Jip
                last edited by

                Direct vision and omni!

                A work of art is never finished, merely abandoned

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                • QuietJoyQ Offline
                  QuietJoy
                  last edited by QuietJoy

                  Ok, what is the definition of direct vision. I had a situation recently where two GCs were standing very close to a stealthed Cybran ACU and they couldn't see the ACU. After a few seconds they did but i assumed that was due to the Cybran losing power as his base crumbled....?

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                  • N Offline
                    Nex @QuietJoy
                    last edited by Nex

                    @scout_more_often Well cybran ACU might also have cloak, which also hides from vision. stealth is only against radar, so if the ACU only has stealth, you can see it normally and with omni. If it has stealth and cloak, then you need omni.
                    But there's also a glitch, that lets units appear far later than they should, but not sure if this could make a real difference with slow units like ACUs and GCs.

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                    • deletethisD Offline
                      deletethis
                      last edited by deletethis

                      The GC would have seen the ACU regardless since it has omni.

                      @nex ̶y̶o̶u̶ ̶c̶a̶n̶'̶t̶ ̶h̶a̶v̶e̶ ̶y̶o̶u̶r̶ ̶c̶a̶k̶e̶ ̶a̶n̶d̶ ̶e̶a̶t̶ ̶i̶t̶ ̶t̶o̶o̶ you can't have cloak and teleport at the same time.

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                      • N Offline
                        Nex @deletethis
                        last edited by

                        @deletethis True🤔
                        so probably a glitch
                        or it teleported in😎

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                        • J Offline
                          jcvjcvjcvjcv @deletethis
                          last edited by jcvjcvjcvjcv

                          Cloak = invisible to radar, invisible to vision (😲 ). Under omni it becomes an unidentified radar signature. Note you will be able to see footprints from cloaked ACU, so if it's walking, you can still groundattack it.

                          Stealth = no radar signature. Still visible with vision and produces radar signature if you have omni cover on it.

                          Note that land vision and water vision are two different things.

                          Also see here for detecting subs with T3 spyplanes;
                          https://forum.faforever.com/topic/3926/cybran-stealthing/7?_=1657994859851

                          I recommend using the rings to see.

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                          • arma473A Offline
                            arma473 @jcvjcvjcvjcv
                            last edited by

                            @jcvjcvjcvjcv said in T3 omni countered by t2 stealth?:

                            Cloak = invisible to radar

                            No, cloaked units can still be seen by normal radar unless they ALSO have stealth.

                            For example, the fire beetle has cloaking without stealth. The mole can toggle cloaking, but it won't have stealth.

                            For units that have cloak without stealth, you can use a stealth field to hide them from radar (a t2 stealth field generator, or the t2 mobile stealth field "deceiver")

                            But other units have stealth AND cloaking, like the upgraded Cybran ACU. So they are invisible to everything except omni.

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                            • BrannouB Offline
                              Brannou
                              last edited by

                              Cloack = Vision
                              Stealth = Radar

                              Ex : Deceiver has stealth, you can't see it on radar but you can visually see it by going next to it.
                              FireBeetle has cloack, you can't see it by going near it but radar will pick its radar signature

                              Cybran ACU can get stealth then cloaking. With both you can't see him visually (you still see footprint or gun/mazer firing tho) and it doesn't appear on radar.

                              Omni trump both stealth and cloak if you get in range.

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                              • J Offline
                                jcvjcvjcvjcv @arma473
                                last edited by

                                @arma473 said in T3 omni countered by t2 stealth?:

                                @jcvjcvjcvjcv said in T3 omni countered by t2 stealth?:

                                Cloak = invisible to radar

                                No, cloaked units can still be seen by normal radar unless they ALSO have stealth.

                                For example, the fire beetle has cloaking without stealth. The mole can toggle cloaking, but it won't have stealth.

                                For units that have cloak without stealth, you can use a stealth field to hide them from radar (a t2 stealth field generator, or the t2 mobile stealth field "deceiver")

                                But other units have stealth AND cloaking, like the upgraded Cybran ACU. So they are invisible to everything except omni.

                                Quoting out of context much? Right after your cut I already wrote "Under omni it becomes an unidentified radar signature" 😁

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                                • N Offline
                                  Nex @jcvjcvjcvjcv
                                  last edited by

                                  @jcvjcvjcvjcv yeah but it also becomes an unidentified radar signature under non-omni radar, so "Cloak = invisible to radar" is just false.

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                                  • J Offline
                                    jcvjcvjcvjcv
                                    last edited by

                                    Oops. Yes.

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