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    Setting up automatch

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    • QuietJoyQ Offline
      QuietJoy @Sheikah
      last edited by

      @sheikah Hmm, seriously should we be sitting waiting for three minutes? I usually give up around the 40 second mark as it seems safe to assume someone has had an issue....

      LunyshkoL 1 Reply Last reply Reply Quote 0
      • S Offline
        Sheikah
        last edited by

        Not necessarily because sometimes it can take a while for everyone to launch the game and connect

        1 Reply Last reply Reply Quote 0
        • BlackYpsB Offline
          BlackYps
          last edited by BlackYps

          Games sometimes launch after a surprising amount of time. It could be that someone needs to still download/generate the map and there is no advantage in cancelling early when the next queue pop will only be in three minutes anyway.

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          • Anachronism_A Offline
            Anachronism_
            last edited by Anachronism_

            I think there is merit in waiting until the next matching time is down to like 15 seconds (0:15). That way, you theoretically waited for close to 3 minutes, and you can still join the next queue cycle before it reaches 0:00. In my experience, a notable portion of matches actually do connect in the 2nd or 3rd minute if everybody waits.

            pfp credit to gieb

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            • A Offline
              Aulex
              last edited by

              If there is a loading screen that lets you know what the other players are doing: Downloading the map, launching the game, connecting to players, etc. similar to tft then I think less players will leave.

              AskaholicA 1 Reply Last reply Reply Quote 1
              • RLOR Offline
                RLO
                last edited by

                it waits around 2 minutes 30, then kicks all so they can join the next round.

                From my experience

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                • TerminalT Offline
                  Terminal
                  last edited by

                  5 seconds

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                  • AskaholicA Offline
                    Askaholic @Aulex
                    last edited by

                    @aulex said in Setting up automatch:

                    If there is a loading screen that lets you know what the other players are doing: Downloading the map, launching the game, connecting to players, etc. similar to tft then I think less players will leave.

                    More informative text is planned afaik, just hasn’t been done yet. I took a stab at it but never got to the point where it was ready to PR.

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                    • LunyshkoL Offline
                      Lunyshko @QuietJoy
                      last edited by

                      @scout_more_often Yes. I often get past setting up automatch after 2 mins

                      "Good luck and a safe landing commanders!"

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                      • QuietJoyQ Offline
                        QuietJoy
                        last edited by

                        Thanks all, I make sure to wait longer now. Definitely would support some more explanatory text onscreen explaining all of the above 🙂

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                        • H-masterH Offline
                          H-master
                          last edited by

                          How come it takes longer in TMM compared to a hosted game?

                          In a hosted game somebody connects in about 20 sec. Even multiple people at the same time.

                          Check out my maps here:

                          Madness 1 - 10

                          https://forum.faforever.com/topic/480/h-master-s-maps

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