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    Removing A Pink

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    • Anachronism_A Offline
      Anachronism_
      last edited by Anachronism_

      Regarding color blindness/color differentiation/etc, it's good to have colors that have differences in several ways (ie: red value, blue value, green value, hue, saturation, brightness), rather than just 1 or 2. That was one of the things I was focusing on with my suggestions for color changes. The only differences with these two pinks is in green value and saturation IIRC.

      pfp credit to gieb

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      • UvesoU Offline
        Uveso @Pavor-
        last edited by

        Yes being barrier free is sometimes unpleasant for normal people.

        So the only question is whether we want to at least try to achieve high accessibility or not.

        So do we care about handicapped people or not?

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        • ZeldafanboyZ Offline
          Zeldafanboy
          last edited by

          I'd only be interested in seeing one of these colors removed when given an enticing alternative color to replace it.

          put the xbox units in the game pls u_u

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          • A Offline
            Aulex
            last edited by Aulex

            Nobody better fucking touch my pink, that shit stays.

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            • E Offline
              Exselsior @Aulex
              last edited by

              @aulex Where have you been with your mapgen games 😞

              But yes I also vote for the pinks staying

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              • T Offline
                thecore
                last edited by

                ff88ff should be a little bit lighter

                Never Fear, A Geek is Here!

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                • LunyshkoL Offline
                  Lunyshko @Anachronism_
                  last edited by

                  @emperor_penguin have you heard of allies vs enemies colour scheme in options?
                  You are blue
                  Allies are green
                  Enemies are red

                  "Good luck and a safe landing commanders!"

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                  • K Offline
                    Katharsas @Anachronism_
                    last edited by Katharsas

                    @emperor_penguin said in Removing A Pink:

                    Regarding color blindness/color differentiation/etc, it's good to have colors that have differences in several ways (ie: red value, blue value, green value, hue, saturation, brightness), rather than just 1 or 2. That was one of the things I was focusing on with my suggestions for color changes. The only differences with these two pinks is in green value and saturation IIRC.

                    I don't think it is that easy.
                    The colors that color blind people cannot tell apart may not necessarily correspond to the technical linear values that are usually used to define colors in software (even for non-color-blind people, saturation changes can cause an impression of hue change to humans; this is why "human" color spaces exist). Not really sure on this but this should be checked before making any changes to any colors for color-blind people.

                    Edit:
                    I think there are not that many different major types of color blindnesses. If sombody made a set of colors for each color blindness, they could probably be integrated rather easily in the game options.

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                    • Anachronism_A Offline
                      Anachronism_ @Lunyshko
                      last edited by Anachronism_

                      @yellownoob
                      Yes, that's less desirable for me to use.

                      @katharsas
                      I've spent time looking at filters for colors with different forms of colorblindness and talked with colorblind people about their colorblindness with various colors and with what helps in the past. Making colors different in several ways is not a guarantee that they will appear different to every possible form of colorblindness by any means, but it theoretically does make it significantly more likely that they'll be at least somewhat distinguishable to people with more forms of colorblindness, rather than looking basically or literally identical to them.

                      pfp credit to gieb

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                      • BlackJaguarB Offline
                        BlackJaguar @Anachronism_
                        last edited by

                        @emperor_penguin In that picture red and dark red are worse to see the diference.

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                        • phongP Offline
                          phong
                          last edited by

                          Is it possible to make a UI mod that color-blind people could use or does it have to be a sim mod?

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                          • JipJ Offline
                            Jip
                            last edited by

                            I'm afraid that at the moment that is not within the reach of a UI mod. We're looking into providing alternatives for color blind people, but there has not been a lot of progression in that area yet.

                            A work of art is never finished, merely abandoned

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