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    [Discontinued] Ethereal FAF Client 1.0

    Scheduled Pinned Locked Moved General Discussion
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    • maggeM Offline
      magge Global Moderator
      last edited by

      Everyone likes GW, and it would surely increase the player- and game numbers, but the load of work and commitment that comes with this project is extravagant high.

      And even if you have a highly skilled developer(s) - I am sure there is a ton of back load for the current/future Client for fixing or adding features which needs to be addressed first.

      I think when the new client is release-ready and bug free with all essential functions working, then a discussion about the GW is more relevant.

      Want to become a Moderator? || Open volunteer positions
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      • Eternal-E Offline
        Eternal- @magge
        last edited by

        @magge Yeah, GW will not be released with client xD Just some thoughts and as notes for future me

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        • AskaholicA Offline
          Askaholic
          last edited by

          The front end is where the current GW implementation needs the most work anyways. A backend server has existed for many years, and although the same is true for a front end written in react, the performance is so bad it’s completely unusable.

          Eternal-E 1 Reply Last reply Reply Quote 0
          • Eternal-E Offline
            Eternal- @Askaholic
            last edited by Eternal-

            @Askaholic Can you shortly write what can do current GW server? I am really have no idea about its possibilities

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            • AskaholicA Offline
              Askaholic
              last edited by

              There is some info linked on the repo: https://github.com/FAForever/gw-backend

              Eternal-E 1 Reply Last reply Reply Quote 1
              • Eternal-E Offline
                Eternal- @Askaholic
                last edited by

                @askaholic Oh, thanks! There is too much repos so i didnt see that xDDD

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                • Eternal-E Offline
                  Eternal-
                  last edited by Eternal-

                  Preview of update process.

                  Development process began to slow down a lot due to the complexity xD

                  test.gif

                  386a27d2-0093-4270-a3ac-cd47389d6c92-image.png

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                  • Eternal-E Offline
                    Eternal-
                    last edited by Eternal-

                    I am not died πŸ˜›

                    68f84842-f2fe-421f-a620-66037e700c05-image.png

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                    • JipJ Offline
                      Jip
                      last edited by

                      I'm not on your friend list, some nasty bug there. Besides that, looking solid. When do you think people can start using it?

                      A work of art is never finished, merely abandoned

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                      • Eternal-E Offline
                        Eternal-
                        last edited by

                        @jip just some update bug πŸ˜› I will release in two month +- too much stuff have to be finished

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                        • Eternal-E Offline
                          Eternal-
                          last edited by Eternal-

                          Incoming chat features:

                          1. /invite user you will be able to invite the player to the channels where you are
                          2. /kick user* you will be able to kick players from channel where you are a mod (creator of channel). *kick multiple users
                          3. /join channel
                          4. /topic text
                          5. VIP channel with communication with me if i will be online (It will be created automatically)
                          6. Possibility to watch all existed channels
                          7. Possibility to create secured channel with password
                          8. Automatically nick rename if you had problems in begging and not able to see information about yourself
                          9. UI helper for commands like Discord

                          1. @player mention player
                          2. /game creates invite to the game where are
                          3. /map name creates card information about map

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                          • Eternal-E Offline
                            Eternal-
                            last edited by Eternal-

                            Preview of UI chat helper. Also possible to map IRC bot commands if they can send list of commands in private in required format

                            test.gif

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                            • Eternal-E Offline
                              Eternal-
                              last edited by Eternal-

                              I think, everyone loved the possibility to loop over matched players during typing at TAB πŸ˜ƒ Arrows usable too or select them by mouse πŸ˜ƒ

                              Interactive selection of command on Enter.

                              Looks like i spent 8 hours on desing, but it is not true. Design took like 5 minutes. xDDDD Good internal logic took most of the time

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                              • Eternal-E Offline
                                Eternal-
                                last edited by Eternal-

                                Offline chat page.

                                968aa122-351e-4c00-808f-99fa1e57b47d-image.png

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                                • Eternal-E Offline
                                  Eternal-
                                  last edited by Eternal-

                                  gif quality a bit meh, but you can see the main logic.

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                                  • Eternal-E Offline
                                    Eternal-
                                    last edited by Eternal-

                                    Preview of work of chat UI helper

                                    test.gif

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                                    • Eternal-E Offline
                                      Eternal-
                                      last edited by Eternal-

                                      Some lobby UI improvements

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                                      • QuietJoyQ Offline
                                        QuietJoy
                                        last edited by

                                        That map popup is a beautiful idea, being able to see the map without joining the lobby is a great addition πŸ™‚

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                                        • Eternal-E Offline
                                          Eternal-
                                          last edited by Eternal-

                                          Beta maps vault accessor as standalone app.

                                          The functionality is limited, I'm just training on creating stuff for the client and made something i can share

                                          Download app Beta maps downloader v4

                                          Demo video https://youtu.be/gnbehQYP-58

                                          60d77822-a908-4787-a8e7-7ec10f8eab08-image.png

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                                          • Eternal-E Offline
                                            Eternal-
                                            last edited by Eternal-

                                            Updated links and demo video for previous app
                                            changelog:

                                            • fix page number breaks request on new page sizes
                                              - fix app is not closed fully (invisible and working on bg due to additional request thread) Fixed for next update
                                            • fix less size of archive, i forgot to clear cache xD
                                            • addedfull UI input block on request
                                            • added ability to edit query, you can do whatever you want, it will not break app
                                            • added error popup if something went wrong
                                            • changed page number for list, you can use mouse wheel to scroll pages on it

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