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    Matchmaker Algorithm Feedback Thread

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    • archsimkatA Offline
      archsimkat
      last edited by

      @battlemoose said in Matchmaker Algorithm Feedback Thread:

      For example, a 500 rating difference from 800 to 1300 represents a much greater level in skill than does 1900 to 2400.

      Assuming the same number of games, an 800 has the exact same chance of beating a 1300 as a 1900 has against a 2400.

      1 Reply Last reply Reply Quote 1
      • C Offline
        Cyborg16
        last edited by

        Honestly @BlackYps that sounds like good work. I've partly given up playing 2v2 due to bad experiences, but will have to try some more.

        Slightly off topic: will the 3v3 and 4v4 queues share the 2v2 ratings or use new ratings? I can see why 1v1, 2v2 and global use separate ratings (team communication/coordination being a separate skill, and half of global games being gap/setons/canis), but TMM games are probably similar enough to share ratings?

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        • AskaholicA Offline
          Askaholic
          last edited by

          I’m not 100% up to date on what the plans for ratings are but afaik, 4v4 will definitely have a different rating, and 3v3 will get bundled in with either the 4v4 one or the 2v2 one. There will also be a queue that uses global rating.

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          • C Offline
            Cyborg16
            last edited by

            Last night's game (https://replay.faforever.com/15370273) showed another issue with the TMM ratings: my opponents were both rated around 580. In reality, one was a much better player than the other; presumably they always played 2v2 together thus always won/lost (rating) together. Perhaps one could call the result "balanced" (1248 + 16 vs 580 + 584), but their ratings still massively misrepresented the players (the better of the two is 985 on 1v1 and 1100 on global, the other ~500 on global).

            ValkiV 1 Reply Last reply Reply Quote 0
            • BlackYpsB Offline
              BlackYps
              last edited by

              People having inaccurate ratings is a problem that the matchmaker can't do anything about.
              For specific players it should go away over time when they play more.

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              • ValkiV Offline
                Valki @Cyborg16
                last edited by Valki

                @cyborg16 I thought this too... After being initialized at the wrong rating and then playing always with the same friend I feared I was still massively overrated. I am 1100 he was 600

                Somehow though, my winrate is pretty close to 50% when queuing up solo. Apparently I really am as good in 2v2 as my rating suggest (now at least).

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                • K Offline
                  Katharsas
                  last edited by

                  my opponents were both rated around 580. In reality, one was a much better player than the other; presumably they always played 2v2 together thus always won/lost (rating) together

                  Yeah no rating system in the world can really fix that (if they indeed always play together), unless it measures other things than win/loss, which would open the door to people trying to game the rating system (potentially grieving their teammates to gain points) instead of trying to win.

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                  • FtXCommandoF Offline
                    FtXCommando
                    last edited by

                    Inaccuracy is built into prebuilt teams. If we wanted a perfect system you would prohibit premade teams, but that’s a less fun experience for lots of people.

                    1 Reply Last reply Reply Quote 1
                    • BlackYpsB Offline
                      BlackYps
                      last edited by

                      The server update on Friday fixed the bugs I mentioned earlier in the thread. So from now on you shouldn't see games with extreme imbalances anymore.

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                      • Eternal-E Offline
                        Eternal-
                        last edited by Eternal-

                        Just got 2vs1 TMM game
                        637f5463-b6f4-4068-872a-ba7bac13d066-image.png
                        022a3729-474b-41e7-bf87-caca9a2a3569-image.png
                        15626927-Eternal-.rar
                        15626927-GingerbreadMan.rar

                        Profile | Eternal MOD pack | Check new client

                        1 Reply Last reply Reply Quote 1
                        • MoraxM Offline
                          Morax
                          last edited by

                          Is there anything being done further in regards to the map chosen is biased towards maps on the lower rating player’s pool?

                          1 Reply Last reply Reply Quote 0
                          • AskaholicA Offline
                            Askaholic
                            last edited by

                            @Morax I asked you about this before making the last server release. You told me to leave it as is.

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                            • MoraxM Offline
                              Morax
                              last edited by

                              Yep, and I’m asking if anything is being done about it now.

                              1 Reply Last reply Reply Quote 0
                              • BlackYpsB Offline
                                BlackYps
                                last edited by

                                Because you said to leave it as is, I guess the answer is no?? Do you want us to do something about it?

                                1 Reply Last reply Reply Quote 1
                                • MoraxM Offline
                                  Morax
                                  last edited by

                                  Not what happened, but per our zulip convo we figured it out ...

                                  1 Reply Last reply Reply Quote 0
                                  • AskaholicA Offline
                                    Askaholic
                                    last edited by

                                    I wouldn’t call that “figuring it out”. I would say we deferred the conversation to a different medium, in which hopefully things can be communicated in a way that don’t just make everyone confused…

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