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Great news. Thanks guys! Faf is getting better and better.
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I ask you to show the pool of cards a few months before the release and their number! This should not be a decision in the silence of a small group, without universal reaction and criticism
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4v4/3v3 tmm talk was always around for the last 6 months
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Need dat Seton's queue...
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please only queues for relevant maps like dual gap, thanks
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Amazing work!
Not entirely sure if a unique rating for each of the two 4v4 queues makes sense, but I guess the similarity of the modes, or lack thereof, depends hugely on map choice.
Regardless, increasing the deviation for the overrated globals (like me) was a very smart move! - 
@cheeseberry said in 4v4 matchmaker is just around the corner:
Not entirely sure if a unique rating for each of the two 4v4 queues makes sense
If anything we will find out if enough people play both modes.
But I imagine that knowing how to properly build a paragon or mavor is more relevant in one mode than the other, for example.
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@robustness said in 4v4 matchmaker is just around the corner:
I ask you to show the pool of cards a few months before the release and their number! This should not be a decision in the silence of a small group, without universal reaction and criticism
We are sorting out the maps for the pool. Upon completion of the draft I will be posting it here for feedback, just as we do for ladder and 2v2.
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@valki said in 4v4 matchmaker is just around the corner:
This is absolutely fantastic, might challenge Age of Empires 4 for me.
@blackyps said in 4v4 matchmaker is just around the corner:
- Share Until Death is enabled - keeping ACU snipes as a viable option to end the game.
 - more 10x10 and less 20x20 maps - keep the ratio of 20x20 lower for more relaxed play
 - Unique Rating
 
I hope that the 20x20 maps in this pool will be similar in playtime range to the 10x10's in this pool? It would be a shame if the average game time deviates too much.
Playtime is not something you can really control. I have seen 10x10 maps last longer than 20x20 and Vice versa, unfortunately. In fact, just about any hilly plateau i have played I set aside at minimum 45 minutes as the gameplay is very “turtly.”
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Just wanted to say thanks to all involved in the Matchmaker development. I’m really excited for this.
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M Morax referenced this topic on 
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@robustness said in 4v4 matchmaker is just around the corner:
I ask you to show the pool of cards a few months before the release and their number! This should not be a decision in the silence of a small group, without universal reaction and criticism
Please see this thread for that very request, Robustness:
https://forum.faforever.com/topic/2872/4v4-tmm-map-list-wip-community-feedback-welcome
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D Deribus moved this topic from General Discussion on 
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Why we have to wait always three minutes even when enough player are waiting, will this be changed?
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There is a small waiting time to enable creating the highest quality games possible.
When there are more people available then better balanced games can be created.
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If there are 4-5 ppl waiting, and there is a good quality it could just start immediately, i don´t see why it should´t.
Just because next loop could get some 0,% better quality?CoH matchmaker 2v2 starts immediately too, when quality is balanced.
The only advantage, you have 3min to go piss or do stuff.
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