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    Game crashed and replay crashes too

    Scheduled Pinned Locked Moved I need help
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    • L Offline
      lance
      last edited by

      java.lang.RuntimeException: Forged Alliance Crashed with exit code 1. See C:\ProgramData\FAForever\logs\game_15436185.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:676)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

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      • L Offline
        lance
        last edited by lance

        debug: Loading module '\000/units/dalk003/dalk003_script.lua\000'
        info: CWldSession::DoBeat() unknown entity id (0x2ff000b4) supplied in a pose update.
        warning: Error running OnRelease script in <deleted object>: ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): Game object has been destroyed
        stack traceback:
        [C]: in function `Play'
        ...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua(84): in function <...mdata\faforever\gamedata\lua.nx2\lua\maui\button.lua:78>

        warning: Connection dialogue opening due to disconnection by players:
        info: send Ptr: 77CF0002
        info: send Ptr: 77CF0002
        info: send Ptr: 77CF0002
        info: terminated
        info: Sending game result: 2 defeat -10
        info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 2, name = Kavat
        info: SSB >>> TRACE GameResults: Kavat has been defeated by Kavat
        info: SSB >>> TRACE AnnounceDeath [ZFG] Kavat has been defeated by [ZFG] Kavat
        info: SSB >>> TRACE OnBeat() player has died: Kavat
        debug: Loading module '\000/effects/entities/debrisboneattachchassis01/debrisboneattachchassis01_script.lua\000'
        debug: Loading module '\000/effects/entities/scudeath01/scudeath01_script.lua\000'
        debug: Loading module '\000/effects/entities/scudeathshockwave01/scudeathshockwave01_script.lua\000'
        info: CWldSession::DoBeat() unknown entity id (0x2ff002c9) supplied in a pose update.
        info: CWldSession::DoBeat() unknown entity id (0x2ff002cb) supplied in a pose update.
        debug: Loading module '\000/effects/entities/debrisboneattachhigh01/debrisboneattachhigh01_script.lua\000'
        info: Sending game result: 4 defeat -10
        info: SSB >>> TRACE GameResults: result = defeat -10, armyID = 4, name = Tatheil
        info: SSB >>> TRACE GameResults: Tatheil has been defeated by Tatheil
        info: SSB >>> TRACE AnnounceDeath [FF] Tatheil has been defeated by [FF] Tatheil
        info: SSB >>> TRACE OnBeat() player has died: Tatheil
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        warning: Connection dialogue opening due to disconnection by players:
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: send Ptr: D6FE0002
        info: terminated
        info: Minimized true

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