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    crash log

    Scheduled Pinned Locked Moved I need help
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    • A Offline
      AGNRG
      last edited by

      java.lang.RuntimeException: Forged Alliance Crashed with exit code -1073741819. See game_14888912.log for more information
      at com.faforever.client.game.GameService.lambda$spawnTerminationListener$43(GameService.java:696)
      at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1130)
      at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:630)
      at java.base/java.lang.Thread.run(Thread.java:832)

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      • A Offline
        AGNRG
        last edited by

        info: d3d_WindowsCursor
        debug: Loading module '\000/lua/ui/game/rallypoint.lua\000'
        debug: Loading module '\000/lua/ui/controls/worldmesh.lua\000'
        debug: Loading module '\000/lua/renderselectparams.lua\000'
        debug: Loading module '\000/lua/ai/aiarchetype-managerloader.lua\000'
        debug: Loading module '\000/effects/entities/unitteleport01/unitteleport01_script.lua\000'
        debug: Loading module '\000/lua/sim/defaultprojectiles.lua\000'
        debug: Loading module '\000/lua/sim/projectile.lua\000'
        debug: Loading module '\000/lua/defaultantiprojectile.lua\000'
        info: Hooked /lua/defaultantiprojectile.lua with /schook/lua/defaultantiprojectile.lua
        info: *AI DEBUG: ARMY \0001\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0003\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0004\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0005\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0006\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0007\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0008\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \0009\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \00010\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \00011\000: Initiating Archetype using NormalMain
        info: *AI DEBUG: ARMY \00012\000: Initiating Archetype using NormalMain
        debug: Loading module '\000/lua/editor/miscbuildconditions.lua\000'
        debug: Loading module '\000/lua/ui/game/commandgraphparams.lua\000'
        debug: Loading module '\000/lua/ui/game/commandwaypoint.lua\000'
        debug: Loading module '\000/lua/ui/game/commandgraph.lua\000'
        info: Hooked /lua/ui/game/commandgraph.lua with /schook/lua/ui/game/commandgraph.lua
        debug: Loading module '\000/lua/editor/instantbuildconditions.lua\000'
        debug: Loading module '\000/lua/spreadattack.lua\000'
        debug: Loading module '\000/units/urb1101/urb1101_script.lua\000'
        debug: Loading module '\000/lua/tarmacs.lua\000'
        debug: Loading module '\000/units/ura0001/ura0001_script.lua\000'
        debug: Loading module '\000/lua/formations.lua\000'
        debug: Loading module '\000/lua/editor/threatbuildconditions.lua\000'
        debug: Loading module '\000/units/xsb0101/xsb0101_script.lua\000'
        debug: Loading module '\000/lua/seraphimunits.lua\000'
        debug: Loading module '\000/units/ueb0101/ueb0101_script.lua\000'
        debug: Loading module '\000/lua/terranunits.lua\000'
        debug: Loading module '\000/units/uab0101/uab0101_script.lua\000'
        debug: Loading module '\000/lua/aeonunits.lua\000'
        debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect02_script.lua\000'
        debug: Loading module '\000/effects/entities/uefbuild/uefbuild01_script.lua\000'
        debug: Loading module '\000/effects/entities/seraphimbuildeffect01/seraphimbuildeffect01_script.lua\000'
        debug: Loading module '\000/effects/entities/uefbuildeffect/uefbuildeffect03_script.lua\000'
        debug: Loading module '\000/effects/entities/aeonbuildeffect/aeonbuildeffect01_script.lua\000'
        debug: Loading module '\000/units/urb0101/urb0101_script.lua\000'
        debug: Loading module '\000/units/urb0102/urb0102_script.lua\000'
        debug: Current gametime: 00:00:30
        debug: Loading module '\000/units/xsl0105/xsl0105_script.lua\000'
        debug: Loading module '\000/units/uel0105/uel0105_script.lua\000'
        debug: Loading module '\000/units/ual0105/ual0105_script.lua\000'
        debug: Loading module '\000/units/url0105/url0105_script.lua\000'
        debug: Loading module '\000/units/xsb1101/xsb1101_script.lua\000'
        debug: Loading module '\000/units/ueb1101/ueb1101_script.lua\000'
        debug: Loading module '\000/units/uab1101/uab1101_script.lua\000'
        debug: Loading module '\000/lua/formations.lua\000'
        debug: Loading module '\000/units/ura0103/ura0103_script.lua\000'
        debug: Loading module '\000/lua/editor/economybuildconditions.lua\000'
        debug: Loading module '\000/units/xsb1103/xsb1103_script.lua\000'
        debug: Loading module '\000/units/uab1103/uab1103_script.lua\000'
        debug: Loading module '\000/units/urb1103/urb1103_script.lua\000'
        debug: Current gametime: 00:01:00
        debug: Loading module '\000/units/ueb1103/ueb1103_script.lua\000'
        info: AIGetMarkerLocationsEx 0 markers for Land Path Node
        info: AIGetMarkerLocationsEx 0 markers for Water Path Node
        info: AIGetMarkerLocationsEx 0 markers for Air Path Node
        info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node
        info: AIGetMarkerLocationsEx 0 markers for Amphibious Path Node (generated from Land/Water markers).
        info: StartCommandMode order RULEUCC_Move
        debug: Current gametime: 00:01:30
        info: StartCommandMode order RULEUCC_Attack
        debug: Current gametime: 00:02:00
        debug: Loading module '\000/units/uel0101/uel0101_script.lua\000'
        debug: Loading module '\000/units/xsl0101/xsl0101_script.lua\000'
        debug: Loading module '\000/units/ual0101/ual0101_script.lua\000'
        debug: Loading module '\000/units/url0101/url0101_script.lua\000'
        debug: Loading module '\000/units/urb1102/urb1102_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/projectiles/cifneutronclusterbomb01/cifneutronclusterbomb01_script.lua\000'
        debug: Loading module '\000/lua/cybranprojectiles.lua\000'
        debug: Loading module '\000/units/xsb0102/xsb0102_script.lua\000'
        debug: Loading module '\000/units/uel0103/uel0103_script.lua\000'
        debug: Loading module '\000/units/ual0103/ual0103_script.lua\000'
        debug: Loading module '\000/units/ual0106/ual0106_script.lua\000'
        debug: Loading module '\000/units/uab0102/uab0102_script.lua\000'
        debug: Loading module '\000/units/url0106/url0106_script.lua\000'
        debug: Loading module '\000/projectiles/cifneutronclusterbomb02/cifneutronclusterbomb02_script.lua\000'
        debug: Loading module '\000/units/uel0106/uel0106_script.lua\000'
        debug: Loading module '\000/units/ueb0102/ueb0102_script.lua\000'
        debug: Loading module '\000/units/xsl0201/xsl0201_script.lua\000'
        debug: Loading module '\000/units/xsl0103/xsl0103_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/units/url0103/url0103_script.lua\000'
        debug: Current gametime: 00:02:30
        debug: Loading module '\000/units/xsb1102/xsb1102_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/units/uab1102/uab1102_script.lua\000'
        debug: Loading module '\000/units/ueb1102/ueb1102_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/units/uaa0101/uaa0101_script.lua\000'
        debug: Loading module '\000/units/ual0201/ual0201_script.lua\000'
        debug: Current gametime: 00:03:00
        debug: Loading module '\000/units/uel0201/uel0201_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/units/xsb1105/xsb1105_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/units/xsb3101/xsb3101_script.lua\000'
        debug: Loading module '\000/units/uaa0102/uaa0102_script.lua\000'
        debug: Loading module '\000/units/xsa0101/xsa0101_script.lua\000'
        debug: Loading module '\000/units/uea0101/uea0101_script.lua\000'
        debug: Loading module '\000/units/uab1105/uab1105_script.lua\000'
        debug: Current gametime: 00:03:30
        debug: Loading module '\000/units/urb1105/urb1105_script.lua\000'
        debug: Loading module '\000/units/uab3101/uab3101_script.lua\000'
        debug: Loading module '\000/units/xsa0102/xsa0102_script.lua\000'
        debug: Loading module '\000/units/ueb1105/ueb1105_script.lua\000'
        debug: Loading module '\000/projectiles/tdfmachinegun01/tdfmachinegun01_script.lua\000'
        debug: Loading module '\000/lua/terranprojectiles.lua\000'
        debug: Loading module '\000/projectiles/adflaserlight02/adflaserlight02_script.lua\000'
        debug: Loading module '\000/lua/aeonprojectiles.lua\000'
        debug: Loading module '\000/projectiles/sdfphasicautogun01/sdfphasicautogun01_script.lua\000'
        debug: Loading module '\000/lua/seraphimprojectiles.lua\000'
        debug: Loading module '\000/units/uaa0107/uaa0107_script.lua\000'
        debug: Loading module '\000/units/ura0101/ura0101_script.lua\000'
        debug: Loading module '\000/units/uaa0103/uaa0103_script.lua\000'
        debug: Loading module '\000/units/uea0103/uea0103_script.lua\000'
        debug: Loading module '\000/effects/entities/debrismisc09/debrismisc09_script.lua\000'
        debug: Loading module '\000/lua/genericdebris.lua\000'
        debug: Loading module '\000/units/url0107/url0107_script.lua\000'
        debug: Loading module '\000/units/uea0107/uea0107_script.lua\000'
        debug: Loading module '\000/units/ura0107/ura0107_script.lua\000'
        debug: Current gametime: 00:04:00
        debug: Loading module '\000/units/urb3101/urb3101_script.lua\000'
        info: StartCommandMode order RULEUCC_Attack
        debug: Loading module '\000/effects/entities/debrismisc04/debrismisc04_script.lua\000'
        debug: Loading module '\000/units/xsa0103/xsa0103_script.lua\000'
        debug: Loading module '\000/units/uea0102/uea0102_script.lua\000'
        debug: Loading module '\000/units/xsa0107/xsa0107_script.lua\000'
        debug: Loading module '\000/lua/ui/dialogs/score.lua\000'
        debug: Loading module '\000/lua/ui/dialogs/hotstats.lua\000'
        debug: Loading module '\000/lua/ui/dialogs/myeffecthelpers.lua\000'
        debug: Loading module '\000/units/urb0202/urb0202_script.lua\000'
        debug: Loading module '\000/lua/simcallbacks.lua\000'
        debug: Loading module '\000/lua/simping.lua\000'
        debug: Loading module '\000/lua/selfdestruct.lua\000'
        debug: Loading module '\000/lua/simcameramarkers.lua\000'
        debug: Loading module '\000/lua/simdialogue.lua\000'
        debug: Loading module '\000/lua/simdiplomacy.lua\000'
        debug: Loading module '\000/lua/spreadattack.lua\000'
        debug: Loading module '\000/lua/weaponpriorities.lua\000'
        debug: Current gametime: 00:04:30
        debug: Loading module '\000/projectiles/tiffragmentationsensorshell01/tiffragmentationsensorshell01_script.lua\000'
        debug: Loading module '\000/projectiles/tdfgauss01/tdfgauss01_script.lua\000'
        debug: Loading module '\000/projectiles/adfdisruptor01/adfdisruptor01_script.lua\000'
        debug: Loading module '\000/projectiles/tiffragmentationsensorshell02/tiffragmentationsensorshell02_script.lua\000'
        debug: Loading module '\000/projectiles/laserbotterran01/laserbotterran01_script.lua\000'
        debug: Loading module '\000/projectiles/saashleoaagatlinggun02/saashleoaagatlinggun02_script.lua\000'
        debug: Loading module '\000/projectiles/shieldcollider/shieldcollider_script.lua\000'
        debug: Loading module '\000/projectiles/sinker/sinker_script.lua\000'
        debug: Loading module '\000/projectiles/taarailgun01/taarailgun01_script.lua\000'
        debug: Loading module '\000/units/ueb3101/ueb3101_script.lua\000'
        debug: [uiutil.lua, function UIFile()] - Unable to find file:/textures/ui/cybran/icons/units/unknown_icon.dds
        debug: Current gametime: 00:05:00
        debug: Loading module '\000/projectiles/aaasonicpulse02/aaasonicpulse02_script.lua\000'
        debug: Loading module '\000/units/urb1202/urb1202_script.lua\000'
        debug: Current gametime: 00:05:30
        debug: Loading module '\000/units/url0208/url0208_script.lua\000'
        debug: Loading module '\000/units/ura0102/ura0102_script.lua\000'
        debug: Loading module '\000/projectiles/aifbombgraviton01/aifbombgraviton01_script.lua\000'
        debug: Current gametime: 00:06:00

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