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    League System Development: Division Icons Wanted

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    • FtXCommandoF Offline
      FtXCommando
      last edited by FtXCommando

      Also might as well as post this idea I was throwing around a month ago

      Military Ranks:
      league.png

      Otherwise yeah, just

      Bronze -> Silver -> Gold -> Platinum -> Master -> Supreme Commander

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      • AzraaaA Offline
        Azraaa
        last edited by

        @ftxcommando Go with Grand Marshal but i still support this a lot^^

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        • AskaholicA Offline
          Askaholic @Cascade
          last edited by

          @Cascade I like the idea of the second highest tier being “Support Commander”, although it’s visually very similar to “Supreme Commander” and has the same initials.

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          • S Offline
            scytale @FtXCommando
            last edited by

            @FtXCommando said in League System Development: Division Icons Wanted:

            Have you guys looked at how many people are at rating ranges before throwing out ideas?

            Do you have the breakdown of the rating ranges?

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            • FtXCommandoF Offline
              FtXCommando
              last edited by

              https://www.faforever.com/competitive/leaderboards/leagues

              <300 is 2 divisions

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              • PhotekP Offline
                Photek
                last edited by

                Maybe we could use the old Supreme Commander icon for the final tier?

                alt text

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                • epic-bennisE Offline
                  epic-bennis Banned
                  last edited by

                  I think supreme commander is the most straight forward and rewarding rank for the bosses. I would only award it to the top 10 or maybe even top 5 players. Then it would be a reasonable and cool challenge to obtain, and it would mean something in our little faf world. I pictuee a stream, and people discussing who is supreme commander or who might become the next, and people meming about it. Even aoelus bots might auto spam: supreme commander (bennis) has entered aoelus, all bow to him. good way to make it desirable and interactive. Rating decay must be part of it, given low activity of top tier players, and decay should be fierce to make people login more often than once a month. Im thinking a rating decay of 10 rating per week is a simple number and reasonable. Lose 40 rating after one month of inactivity, surely hurts but hey, if you dont play you aint no supreme commander.

                  Regarding the other ranks: i think there is no need to go beyond bronze silver gold master grandmaster and supreme commander. Its proven systems, everybody has a feeling for a ranks worth and it provided enough motivation to grind towards a new bracket.

                  I think what's missing in this thread is actual mmr for each of the brackets so here is my proposal. It should be linked to the gauss distribution of ratings ideally, but because i dont know these i just come up with some wild and reasonable guesses. So either fixed absolute rating brackets or percentile based brackets.

                  I think absolute rating makes more sense, because active ladder player numbers are highly volatile, e.g. the number of active 1800+ ladder players fluctuates between 2 and 15 depending on tourneys etc. So percentile of active players isnt really meaningful.

                  My proposal :

                  BRONZE: -1000 (ftx level of 1v1 skill) - 500
                  SILVER: 500-1000
                  GOLD: 1000-1500
                  MASTER: 1500-2000
                  GRANDMASTER: 2000- TOP 10
                  SUPREME COMMANDER: 2000- top 10 (5)

                  What do you think??

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                  • FtXCommandoF Offline
                    FtXCommando
                    last edited by

                    How divisions will be divided and work has already been decided. This thread is for icon creation and the names of divisions.

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                    • epic-bennisE Offline
                      epic-bennis Banned
                      last edited by

                      Ok bronze ftx
                      Yours sincerely,
                      Supreme commander bennis

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                      • J Offline
                        JazzFunkNoob
                        last edited by

                        I haven't found anything on the new forum how the subtiers will be assigned to the league system. Am I assuming correctly that they will be assigned by the number of points gained as in the current league system? Maybe the top 2 subtiers (Example Gold 1 and 2) could be a fixed number depending on the rating bracket. For example there will be 100 Bronze 1 players and 300 Bronze 2. But smth like 50 gold 1 and 150 gold 2 and the rest could get distributed via a proportion of the playerbase in that division/rating bracket. Also I think some of the score should make it into the next month. You could make it with each new moth the score of each player gets multiplied by 0.3-0.5 so you still get rewarded for being active for multiple months.

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                        • FtXCommandoF Offline
                          FtXCommando
                          last edited by FtXCommando

                          Every league is basically a 500 trueskill range. Every subdivision is a 100 trueskill range. If your trueskill places you in Silver X but you’re currently in Bronze X, then you’ll get say 2 points per game instead of 1 point per game. You would need say 10 points to rank up a subdivision.

                          Leagues wouldn’t be reset every month, more likely it will be a quarterly thing. When reset the system would look at your trueskill and place you at the first tier of said league. So if you fall between 800-1300, you get put in the first subdivision of that league.

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                          • BlackYpsB Offline
                            BlackYps
                            last edited by

                            At the moment the plan is that you are placed a bit lower than you "should" be at the start. That is not necessarily the first subdivision.
                            But we will have a look at that in a test phase where we monitor the system while it is running in the background.

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